Rogue Talents, Advanced

As a rogue gains experience, she learns a number of talents that aid her and confound her foes. Starting at 2nd level, a rogue gains one rogue talent. She gains an additional rogue talent for every 2 levels of rogue attained after 2nd level. A rogue cannot select an individual talent more than once.

Talents marked with an asterisk (*) add effects to a rogue’s sneak attack. Only one of these talents can be applied to an individual attack and the decision must be made before the attack roll is made.

At 10th level, and every two levels thereafter, a rogue can choose an advanced talent in place of a rogue talent.

Talents marked with an (1) are talents that were updated to work specifically with the unchained rogue; do not use the older version of these talents intended for the core rogue. Talents marked with an (2) are unmodified talents from the core rogue that also work as is with the unchained rogue.

Note that the talents from PZO9466 may be selected by rogues, shadowdancers, and unchained rogues. They are highlighted in green to call them out for your convenience.

Skill Stunts: Talents with “Stunt” in the name are a new type of rogue talent. A rogue may select multiple skill stunts, each keyed to a different Dexterity– or Strength-based skill, but may not select the same one twice.

Unmodified Rogue Advanced Talents

The following advanced rogue talents from the core rogue class can be used with the unchained rogue without modification: another day, confounding blades*, deadly cocktail, familiar, fast tumble, frugal trapsmith, getaway master, hide in plain sight, hunter’s surprise, knock-out blow, redirect attack, rumormonger, stealthy sniper, unwitting ally, weapon snatcher.

Advanced Rogue Talents
Paizo
Talent Prerequisites Benefits Source
Aligned Disguise (Sp) Disguise self spell-like ability When you use the disguise self spell-like ability, you can also alter your alignment aura to deceive spells that discern alignment (such as detect evil) for the duration of the effect. PZO9466
Blinding Strike Obscuring Blow, 15th level You gain Blinding Critical as a bonus feat, even if you don’t meet the prerequisites. PZO9466
Another Day2 Advanced talents Take a 5-foot-step to avoid being reduced to 0 or fewer hit points PZO1115
Confounding Blades*,2 Advanced talents Prevent attacks of opportunity when you do damage with a sneak attack PZO1118
Crippling Strike*,1 Advanced talents Sneak attacks also deal 2 points of Strength damage PRG:PU
Cutting Edge
Advanced talents, rogue’s edge Select two additional skills to use with rogue’s edge
PRG:PU
Dance of Disorienting Shadows (Ex) You can attempt a Perform (dance) check in place of a combat maneuver check when attempting a reposition combat maneuver. PZO9466
Deadly Cocktail2 Advanced talents Apply two doses of poison to a weapon PZO1115
Deadly Sneak*,1 Advanced talents, powerful sneak Reroll all 1s and 2s on sneak attack damage dice PRG:PU
Defensive Roll1 Advanced talents Make a Reflex save to take half damage from a blow PRG:PU
Dispelling Attack*,1 Advanced talents, major magic Cast dispel magic on targets damaged by sneak attack PRG:PU
Double Debilitation Advanced talents Inflict two penalties with debilitating injury
PRG:PU
Familiar2 Advanced talents, major magic, minor magic Gain a familiar PZO1118
Fast Tumble2 Advanced talents Improve your skill at avoiding attacks of opportunity PZO1110
Feat Advanced talents Gain a feat PRG:PU
Frugal Trapsmith2 Advanced talents Pay 75% of the cost when building a trap PZO1115
Getaway Master2 Advanced talents, getaway artist Gain a +10 bonus on drive checks PZO1118
Hide in Plain Sight2 Advanced talents Hide while being observed in your favored terrain PZO1118
Hunter’s Surprise2 Advanced talents Add sneak attack damage to all attacks made against one target PZO1115
Improved Evasion1 Advanced talents Make a Reflex save to take no damage from area attacks PRG:PU
Improved Shadow’s Chill* (Su) Cold resistance racial trait, shadow’s chill When a rogue with this talent hits a creature with a melee weapon that deals sneak attack damage, the sneak attack damage is cold damage. Normal weapon damage is unaffected. PZO9466
Knock-Out Blow2 Advanced talents Knock an opponent out instead of dealing sneak attack damage PZO1115
Light Walker Advanced talents, ledge walker Faster movement through difficult terrain PRG:PU
Master of Disguise1 Advanced talents, quick disguise
1/day gain +10 bonus on a Disguise check PRG:PU
Multitalented, Greater
Advanced talents, multitalented Gain additional uses of advanced talents
PRG:PU
Opportunist1 Advanced talents Make an attack of opportunity when a target is damaged in melee PRG:PU
Quick Shot Advanced talents Make a single ranged weapon attack when you roll initiative
PRG:PU
Redirect Attack2 Advanced talents Redirect an attack that hits you to another target PZO1115
Reflexive Shadow Shield (Su) Resiliency 1/day as an immediate action, gain cold resistance or electricity resistance equal to half the rogue’s level for 1 round. PZO9466
Rumormonger2 Advanced talents Spread rumors PZO1118
See in Darkness (Su) Darkvision You gain the see in darkness ability. PZO9466
Skill Mastery1 Advanced talents Take 10 at any time on certain skills PRG:PU
Slippery Mind1 Advanced talents Make a second saving throw against enchantments PRG:PU
Stealthy Sniper2 Advanced talents Take a reduced penalty to Stealth when sniping PZO1115
Terrain Mastery, Greater1 Advanced talents, terrain mastery Increased bonuses in selected favored terrain
PRG:PU
Unwitting Ally2 Advanced talents Make an opponent act as a flanking partner PZO1118
Weapon Snatcher2 Advanced talents Use Sleight of Hand to disarm an opponent PZO1118
3rd Party Publishers
Everyman Gaming, LLC.
Advanced Talent Prerequisites Benefits Source
Additional Finesse Training Advanced talents, finesse training class feature
Use finesse training with one additional weapon
EG:EUUC
Ki Pool
Advanced talents Gain a ki pool
EG:EUUC
Master Tricks
Advanced talents Gain a ninja master trick
EG:EUUC
Poison Lore
Advanced talents Gain the investigator‘s poison lore ability
EG:EUUC
Silent Poisoner
Advanced talents Gain versions of the ninja‘s poison use and no trace abilities
EG:EUUC
Studied Combatant
Advanced talents Gain Studied Combatant or Improved Studied Combatant
EG:EUUC
Styled Rogue
Advanced talents Gain one of the ninja‘s style strikes
EG:EUUC
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