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Slayer Talents






As a slayer gains experience, he learns a number of talents that aid him and confound his foes.

Starting at 2nd level and every 2 levels thereafter, a slayer gains one slayer talent. Unless otherwise noted, a slayer cannot select an individual talent more than once.

Talents marked with an asterisk (*) add effects to a slayer’s sneak attack. Only one of these talents can be applied to an individual attack, and the decision of which to use must be made before the attack roll is made.

Slayer Talents
Paizo
Talent Prerequisites Benefits Source
Blood Reader Know remaining hit points of studied opponent PPC:ACO
Catfolk Slayer Catfolk, varies (see text) Gain enhanced slayer abilities from being a catfolk PPC:DTT
Deadly Range Slayer 4 Increase range of dealing sneak attacks by +10 ft PRG:ACG
Foil Scrutiny Gain +2 bonus on Bluff and Disguise checks, and on saves vs. mind-reading spells and effects. PRG:ACG
Poison Use Trained in poison use, and cannot accidentally poison self when applying poison PRG:ACG
Ranger Combat Style Select a ranger combat style and gain choice of applicable combat feat PRG:ACG
Rogue Talent Gain a listed rogue talent in place of a slayer talent PRG:ACG
Slowing Strike* Opponent damaged by sneak attack has its speed halved PRG:ACG
Studied Ally Study an ally or friendly creature for gain aid another bonus PPC:ACO
Trapfinding Gain Disable Device as a class skill; gain trapfinding and trap sense as a rogue PRG:ACG
Everyman Gaming, LLC
Talent Prerequisites Benefits Source
Acrobat Gain studied target bonus on moving through threatened squares and to escape grapples EG:EUUC
Rogue Talent (Canny Feint) You gain Improved Feint as a bonus feat. EG:PC
Rogue Talent (Dastardly Strike*) You substitute your slayer level for your base attack bonus from slayer levels when determining the benefits you gain from feats. EG:PC
Defensive Study Gain studied target bonus on CMD and AC against opponent EG:EUUC
Exotic Slayer Gain Exotic Weapon Proficiency as a bonus feat EG:EUUC
Finesse Slayer Gain Weapon Finesse as a bonus feat EG:EUUC
Ninja Trick Gain a listed ninja talent in place of a slayer talent EG:EUUC
Saving Study Gain studied target bonus as an insight bonus to saving throws when targeted by studied opponent’s attack or ability EG:EUUC
Slayer’s Certainty Able to maintain studied target against two opponents simultaneously Gain studied target bonus to chosen skill check; can reroll check, taking the better of two results EG:EUUC
Slayer’s Mercy Make nonlethal coup de grace against studied opponent, rendering it unconscious EG:EUUC
Rogue Talent (Solo Tactics) You treat all your allies as if they possessed the same teamwork feats as you do for the purpose of determining whether you receive a bonus from your teamwork feats. Your allies do not receive any bonuses from these feats unless they actually possess the feats themselves. The allies’ positioning and actions must still meet the prerequisites listed in the teamwork feat in order for you to receive the listed bonus. EG:PC
Study Psychology (Ex) At 7th level, you gain your studied target bonus on all Charisma-based skill checks made to perform an antagonize, demoralize, or feint maneuver against a foe. In addition, you don’t suffer any of the usual penalties on such checks resulting from your studied target’s type or Intelligence. EG:PC
Rogue Talent (Teamwork Feat) You gain a bonus teamwork feat of your choice. You must meet the teamwork feat’s prerequisites, if any. EG:PC
Unchained Rogue Talent Gain a listed unchained rogue talent in place of a slayer talent EG:EUUC
Unflinching Resolve Gain bonus against feint and demoralize attempts, or psychological maneuvers, made by studied opponent EG:EUUC
Rogue Genius Games
Talent Prerequisites Benefits Source
Death Drinker Slay sufficiently challenging opponents to regain lost hit points RGG:AOST&L
Elemental Grave Deal sneak attack damage of chosen elemental energy type RGG:AOST&L
Executioner Treats weapon’s critical hit multiplier as one greater when performing a coup de grace RGG:AOST&L
Face Stealer, Minor Temporarily assume the guise of dying opponent as swift action RGG:AOST&L
Face Stealer, Moderate Slayer 4, minor face stealer When using face stealer, instead gain alter self effect RGG:AOST&L
Inside Man Gain Appraise, Diplomacy, and Knowledge (local) as class skills; use Intelligence modifier with Diplomacy checks RGG:AOST&L
Mage Slayer Gain Knowledge (arcana), Spellcraft, and Use Magic Device as class skills; use Intelligence modifier with Use Magic Device checks RGG:AOST&L
Many-Faced Minor face stealer Use face stealer to assume guise of any creature seen RGG:AOST&L
Shank, Minor May replace light melee weapon’s base damage with 1d6 and threat range with 19-20 RGG:AOST&L
Shank, Moderate Minor shank
May replace light melee weapon’s base damage with 1d8 and threat range with 19-20 RGG:AOST&L
Shared Cup   RGG:AOST&L
Studied Defense Studied target Gain studied target bonus as dodge bonus to AC against studied opponent’s attacks RGG:AOST&L
Studied Resilience Studied target Gain studied target bonus on saves against against studied opponent’s abilities RGG:AOST&L
Tiercel   RGG:AOST&L
Toss Aside   RGG:AOST&L
Zealous Drive   RGG:AOST&L
Slayer Advanced Talents
Paizo
Advanced Talent Prerequisites Benefits Source
Assassinate Advanced talents Sneak attack a studied opponent, forcing it to save or die PRG:ACG
Rogue Advanced Talents and Ninja Master Tricks Advanced talents Gain a listed rogue advanced talent or ninja master trick in place of a slayer advanced talent PRG:ACG
Slayer Camouflage Advanced talents Hide in any of your favored terrains, even without cover or concealment. PRG:ACG
Woodland Stride Advanced talents Move through natural undergrowth at normal speed and without taking damage or suffering any other impairment PRG:ACG
Everyman Gaming, LLC
Advanced Talent Prerequisites Benefits Source
Critical Study Advanced talents Adds studied target bonus to DC of Stunning Fist and all critical feats EG:EUUC
Greater Defensive Study Advanced talents When applying defensive study slayer to studied target, add twice studied target bonus to CMD and as dodge bonus against attacks of opportunity EG:EUUC
Rogue Advanced Talent (Lightning Feint) Advanced talents You may feint in combat as a move action. If you also possess Greater Feint, you may feint in combat as a swift action instead. EG:PC
Rogue Advanced Talent (Troupe Teamwork) Advanced talents You treat any ally that is also flanking an opponent you are flanking as though the ally were adjacent to you for the purpose of determining whether you receive the benefits of your allies teamwork feats. EG:PC
Unchained Rogue Advanced Talents and Ninja Master Tricks Advanced talents Gain a listed unchained rogue advanced talent or ninja master trick in place of a slayer talent EG:EUUC
Vicious Study Advanced talents Double the critical threat range of any weapon attacks made against a studied target EG:EUUC
Rogue Genius Games
Advanced Talent Prerequisites Benefits Source
Aching Strikes Advanced talents Make a painful and distracting attack forces spellcasters to make concentration checks RGG:AOST&L
Dance of Death Advanced talents   RGG:AOST&L
Face Stealer, Major Advanced talents, minor face stealer, moderate face stealer
When using face stealer, instead gain polymorph (self only) effect RGG:AOST&L
Face Stealer, Master Slayer 14, advanced talents, minor face stealer, moderate face stealer, major face stealer
When using face stealer, instead gain greater polymorph (self only) effect RGG:AOST&L
Final Sanction Slayer 15, advanced talents, sanction Attempts to restore to life persons the slayer killed must overcome slayer’s level check or be prevented from coming back RGG:AOST&L
Find the Chink Advanced talents   RGG:AOST&L
Follow Through Advanced talents   RGG:AOST&L
Relentless Advanced talents   RGG:AOST&L
Sanction Advanced talents Creatures killed by slayer is considered killed by a death effect RGG:AOST&L
Shank, Major Advanced talents,
minor shank, moderate shank
May replace light melee weapon’s base damage with 1d10 and threat range with 18-20 RGG:AOST&L
Twist the Knife Advanced talents, Weapon Focus
May treat selected weapon’s critical multiple as one higher RGG:AOST&L
Vendetta Advanced talents   RGG:AOST&L