Classes >Hybrid Classes >Investigator >

Investigator Talents




At 3rd level and every 2 levels thereafter, an investigator gains an investigator talent. Except where otherwise noted, each investigator talent can only be selected once.

Investigator talents marked with an asterisk (*) add effects to an investigator’s studied combat or studied strike. Only one of these talents can be applied to an individual attack, but the decision can be made when the damage is dealt.

Investigator Talents

Paizo
Talent Prerequisites Benefits Source
Alchemist Discovery Gain one of the listed alchemist discoveries PRG:ACG
Amazing Inspiration Investigator
7
Roll d8s for inspiration PRG:ACG
Applied Engineering Use inspiration on Knowledge (engineering) check to locate hidden doors or break an object PPC:ACO
Blinding Strike* Investigator
17
Opponents damaged by studied strike must save or be blinded PRG:ACG
Combat Inspiration Investigator
9
Inspiration on attack rolls and saving throws expends one use instead of two PRG:ACG
Confusing Strike* Investigator
19
Opponents damaged by studied strike must save or be confused PRG:ACG
Deafening Strike* Investigator
15
Opponents damaged by studied strike must save or be deafened PRG:ACG
Device Talent Use Use Magic Device untrained; if trained, use the inspiration ability with it without expending uses PRG:ACG
Domino Effect* Investigator
5
Damage first opponent with studied strike, then apply the effects of studied combat to adjacent second opponent PPC:ACO
Effortless Aid Aid another as a move action; expend inspiration to aid another as a swift action PRG:ACG
Eidetic Recollection Investigator
11
Can always choose to take 10 on Knowledge checks, or expend inspiration to take 20, even when distracted or in danger PRG:ACG
Empathy Investigator
5
Roll twice on Sense Motive checks; spend inspiration to detect thoughts PRG:ACG
Expanded Inspiration Use inspiration on trained Diplomacy, Heal, Perception, Profession, and Sense Motive without expending inspiration PRG:ACG
Greater Combat Inspiration Investigator
19, combat inspiration
Expend no inspiration points with chosen weapon as long as inspiration pool is not empty PRG:ACG
Hidden Agendas Investigator
11
Roll inspiration twice and take the higher result passing secret messages and creating forgeries; use inspiration on saves against a divinations PRG:ACG
Inspirational Expertise Investigator
7
Successful Knowledge check against monster to grant inspired insight bonus to allies attack rolls PRG:ACG
Inspired Alertness Expend inspiration to ignore flat-footed condition PRG:ACG
Inspired Intelligence Add inspiration die to Knowledge, Linguistics, or Spellcraft checks without expending a use of inspiration PRG:ACG
Inspired Intimidator Expend inspiration to add +5 to duration of demoralize effect PRG:ACG
Item Lore Investigator
7
Use Spellcraft to identify magic items without using divination magic PRG:ACG
Perceptive Tracking Perception
1 rank
Use Perception instead of Survival to both find and follow tracks PRG:ACG
Prolonged Study* Investigator
13
Extend effects of studied combat PPC:ACO
Quick Study Use studied combat as swift action instead of move action. PRG:ACG
Repositioning Strike* Investigator
13
Perform studied strike and reposition opponent as a free action without provoking attacks of opportunity PRG:ACG
Rogue Talent Gain one of the listed rogue talents PRG:ACG
Sapping Offensive* Investigator
5
Damaged studied opponent cannot make attacks of opportunity PRG:ACG
Sickening Offensive* Investigator
7
Damaged studied opponent is also sickened PRG:ACG
Slowing Strike* Investigator
7
Opponent damaged with studied strike must save or have movement speeds reduced PPC:ACO
Stealing Strike* Investigator
13
Perform studied strike and steal from opponent as a free action without provoking attacks of opportunity PRG:ACG
Studied Defense Investigator
9
Swap bonus to attack for a bonus to AC against studied opponent PRG:ACG
Tenacious Inspiration Investigator
13
Roll inspiration twice and take the higher result PRG:ACG
Timed Strike* Study the opponent longer to deal proportionally greater strike PPC:ACO
Toppling Strike* Investigator
9
Perform studied strike and trip opponent as a free action without provoking attacks of opportunity PRG:ACG
Unconventional Inspiration Add inspiration to checks with chosen skill without expending inspiration. PRG:ACG
Underworld Inspiration Use inspiration on trained Bluff, Disable Device, Disguise, Intimidate, or Sleight of Hand without expending inspiration PRG:ACG
Everyman Gaming, LLC
Talent Prerequisites Benefits Source
Investigator’s Certainty Make inspired skill check with chosen skill without consuming inspiration daily use; may reroll check and take best of two results EG:EUUC
Relic Researcher Determine magic item’s properties without using divination spells EG:EUUC
Signature Skill Gain Signature Skill as a bonus feat EG:EUUC
Unchained Rogue Talent Gain one of the listed unchained rogue talents EG:EUUC