Classes >Core Classes >Wizard >Arcane Schools >Paizo – Arcane Schools >Classic Arcane Schools >


60 PDFs. $30. Pretty simple.

For the entire month of February, you can save over 90% on an array of adventures and accessories, bringing you adventures ranging from 1st level to 9th level, monsters from CR 1 to CR 21, magic items from common everyday treasures to mighty artifacts, ready-to-use creatures and characters, and much, much more, all with amazing artwork, delightful design, and flat-out Pathfinder fun! That's nearly 1500 pages of content for only $30!

GET THIS NOW BEFORE IT'S GONE. (you've been warned!)

Conjuration Arcane School

The conjurer focuses on the study of summoning monsters and magic alike to bend to his will.

Summoner’s Charm (Su)

Whenever you cast a conjuration (summoning) spell, increase the duration by a number of rounds equal to 1/2 your wizard level (minimum 1). This increase is not doubled by Extend Spell. At 20th level, you can change the duration of all summon monster spells to permanent. You can have no more than one summon monster spell made permanent in this way at one time. If you designate another summon monster spell as permanent, the previous spell immediately ends.

Acid Dart (Sp)

As a standard action you can unleash an acid dart targeting any foe within 30 feet as a ranged touch attack. The acid dart deals 1d6 points of acid damage + 1 for every two wizard levels you possess. You can use this ability a number of times per day equal to 3 + your Intelligence modifier. This attack ignores spell resistance.

Dimensional Steps (Sp)

At 8th level, you can use this ability to teleport up to 30 feet per wizard level per day as a standard action. This teleportation must be used in 5-foot increments and such movement does not provoke an attack of opportunity. You can bring other willing creatures with you, but you must expend an equal amount of distance for each additional creature brought with you.