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Hyperborean Bloodline

The prismatic energy of the northern lights suffuses your body. Your eyes constantly change color, shifting between the seven colors of the rainbow.

Class Skill: Perception.

Bonus Spells: color spray (3rd), hypnotic pattern (5th), searing light (7th), rainbow pattern (9th), prismatic ray (11th), planar ally (13th), prismatic spray (15th), prismatic wall (17th), prismatic sphere (19th).

Bonus Feats: Acrobatics, Alertness, Arcane Blast, Dazing Spell, Dodge, Ectoplasmic Spell, Eschew Materials, Fleet, Skill Focus (Knowledge [planes]).

Bloodline Arcana: You become immune to dazzle effects and illusion (pattern) effects.

Bloodline Powers: You are infused with the radiance of the northern lights, slowly becoming a half corporeal and half shimmering light.

Searing Ray (Sp)

Starting at 1st level, you can unleash a ray of burning light as a standard action, targeting a foe within 30 ft. as a ranged touch attack. This ray deals 1d6+1 hp fire damage for every two sorcerer levels you possess. You can use this ability a number of times per day equal to 3 + your Charisma modifier.

Incandescent Soul (Su)

At 5th level you may counterspell or dispel a darkness-based spell or effect by sacrificing a spell slot of equal level. You can make your body glow with the equivalent of a daylight spell (10 min./level) at will.

Escape the Flesh (Ex)

At 9th level, you can become incorporeal for 1 round per sorcerer level. While in this form, you gain the incorporeal subtype. You only take half damage from magical corporeal sources (you take no damage from non-magic weapons and objects). Likewise, your spells deal only half damage to corporeal creatures. Spells and other effects that do not deal damage function normally. You can use this ability once per day.

Prismatic Protection (Su)

At 15th level, you gain spell resistance equal to your sorcerer level + 10 and become immune to prismatic rays, spheres, sprays, or walls.

Apotheosis (Su)

At 20th level, radiance suffuses your body. You become immune to sneak attacks, critical hits, and poison, and you no longer have to eat, sleep, or breathe. Close examination reveals that your whole body is slightly translucent.

Section 15: Copyright Notice

Deep Magic. © 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.