Somewhere in your family history, a hag’s foul influence entered your bloodline. One of your ancestors cleansed that influence and transformed her bloodline into a powerful weapon to combat sickness and despair.
Class Skill: Heal.
Bloodline Powers: Your very being rejects putrescence and through your will you may purge it from those around you.
Beatific Visage (Su): At 1st level, as a standard action, you can draw upon the power of your ancestor to cause one ally to perceive you as having a beatific appearance. Your ally is soothed by the channeled power of your ancestor and removes the dazed, fatigued, shaken, sickened, or staggered condition. Your ally chooses which condition is removed. You can use this ability a number of times per day equal to 3 + your Charisma modifier.
Blessed Endurance (Ex): At 3rd level, you gain a +2 bonus on all saving throws against curse, disease, energy drain, fear, and poison effects. At 9th level, these bonuses increase to +4.
Purifying Gaze (Sp): At 9th level, your gaze has the power to purify the unclean. As a standard action, you may fix your gaze on an ally within 60 feet. The target is affected by cleanse. You may use this ability once per day at 9th level. At 17th level, you can use this ability twice per day. At 20th level, you may use this ability three times per day.
Heal the Rift (Sp): At 15th level, you can seal the cracks between dimensions for a number of rounds per day equal to your sorcerer level. This functions like dimensional lock. These rounds need not be consecutive.
Aura of Purity (Su): At 20th level, the power of your ancestor envelops you and radiates from you with a palpable warmth. You gain a sacred bonus on all saving throws equal to your Charisma modifier, and all allies within 20 feet of you benefit from your blessed endurance bloodline power.
Book of Heroic Races: Advanced Changelings. © 2015, Jon Brazer Enterprises