Untouchable

For some, pact magic is just a blight one is born with. While some individuals magically hide their blighted status, those who do not are social outcasts, feared, shunned, and even killed. They are untouchables: persons unwanted within their own homes.

Class Skills: Add Knowledge (arcana), Knowledge (planes), and Spellcraft to your list of class skills.

Bind Spirit

An untouchable can seal pacts with spirits. The character’s binder level equals his or her rogue level, and the character binds spirits as an occultist of that same level. An untouchable never seals a good pact with a spirit. He or she automatically fails the binding check with regard to determining whether a pact is good or poor unless he or she rolls a natural 20. An untouchable with levels in another class with the bind spirit class feature instead only uses ½ his or her binder level on binding checks to determine if a pact is good or poor.

Mutable Bonus (Su)

You can only use this ability if you are bound to a spirit that grants you an insight bonus on one or more skill checks. As a full-round action, you can instead apply the bonus to a skill that uses the same key ability score. If the granted ability boosts two or more skills, you can reassign both skills.

For example, Aza’zati provides binders with an insight bonus on Bluff and Diplomacy checks. An untouchable can reassign Bluff to another Charisma-based skill (such as Intimidate) and Diplomacy to another Charisma-based skill (such as Use Magic Device). Moreover, Aza’zati allows his binders to take 10 on Bluff and Diplomacy checks; the untouchable can reassign this benefit to Intimidate and Use Magic Device instead; as difficult as that may be to do. You can use this ability 3 times per day plus 1 additional time per day per 2 rogue levels beyond 1st that you possess.

This ability replaces sneak attack.

Section 15: Copyright Notice

Pact Magic Unbound, Vol. 1. Copyright, 2012, Radiance House. Author(s): Alexander Augunas, Dario Nardi

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