A clever rogue knows the easiest battle to win is the one that’s over before your foe knows it has begun. Some rogues thus specialize in setting up ambushes to catch their opponents off guard.
At 1st level, a waylayer gains a bonus on initiative checks equal to 1/2 her level (minimum +1) if she acts in a surprise round, and is never flat-footed at the start of combat (even if she fails to act during the surprise round).
This ability replaces trapfinding.
At 4th level, a waylayer becomes especially skilled at attacking unaware foes.
This ability replaces uncanny dodge.
At 8th level, a waylayer is never considered an unaware combatant and is always able to act in the surprise round.
This ability replaces improved uncanny dodge.
At 12th level, a waylayer can move up to her speed before taking her action in a surprise round.
This ability replaces the rogue talent gained at 12th level.
At 20th level, a waylayer’s initiative roll is automatically a natural 20.
This ability replaces the rogue talent gained at 20th level.
Pathfinder Player Companion: Dirty Tactics Toolbox © 2015, Paizo Inc.; Authors: Alexander Augunas, Mikko Kallio, Anthony Li, Luis Loza, and Andrew Marlowe.