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River Rat


What highwaymen are to roads, river rats are to waterways. Skilled at hiding amid reeds and roots, these rogues strike the unwary from the shallows as others would from the shadows. Despite their strong association with banditry, river rats also make excellent guides and hunters.

Class Skill(s): A river rat gains Knowledge (nature) as a class skill instead of Knowledge (dungeoneering).

Swamper (Ex)

At 1st level, a river rat gains a bonus equal to 1/2 her class level on Swim checks (minimum +1).

A river rat ignores difficult terrain caused by light undergrowth and shallow bogs, and it costs her only 2 squares of movement to enter a square of deep bog or heavy undergrowth, rather than 4 squares of movement.

She takes no penalty on Acrobatics or Stealth checks for being in bogs and undergrowth. This ability applies only when she is wearing light or no armor and carrying no more than a light load.

This ability replaces trapfinding.

Rat’s Resilience (Ex)

A river rat is inured to the river’s dangers. At 3rd level, a river rat gains a +1 bonus on saving throws against curse, disease, and poison effects.

This bonus increases by 1 every 3 levels thereafter, to a maximum bonus of +6 at 18th level.

This ability replaces trap sense.

Rogue Talents: The following rogue talents complement the river rat archetype: camouflage, hold breath, rogue crawl, stand up, strong stroke, survivalist.

Advanced Talents: The following advanced rogue talents complement the river rat archetype: hide in plain sight, opportunist, skill mastery, stealthy sniper.

Section 15: Copyright Notice

Pathfinder Player Companion: People of the River © 2014, Paizo Inc.; Authors: Tim Akers, Jason Brick, Ethan Day-Jones, James Jacobs, Nick Salestrom, David Schwartz, and William Thrasher.