The hitman specializes in the art of assassination. She strikes with diligence and guile. She excels at stalking her prey, waiting for the right moment to strike. With this offensive training, she loses many of the defensive abilities of most rogues.
The hitman is an archetype of the rogue class.
This ability replaces trapfinding.
A hitman adds her level (minimum 1) to Survival skill checks made to follow tracks. At 3rd level, a hitman leaves no trail in urban surroundings and cannot be tracked. She may choose to leave a trail if so desired.
This ability replaces evasion.Uncanny Dodge benefits as long as she has at least two more levels in rogue than her target has in class levels that grant her Uncanny Dodge. In addition, the hitman treats her rogue level as two levels higher to overcome Improved Uncanny Dodge.
This ability replaces Uncanny Dodge.
Disguise, Intimidate, and Stealth checks against her studied opponent.
This ability replaces trap sense.
Stealth skill even while being observed. As long as she is within 10 feet of an area of dim light, a hitman can hide herself view in the open without actually anything to hide behind. She cannot, however, hide in her own shadow.
This ability replaces improved uncanny dodge.
rogue talent, he may select one of the following talents instead of one of her normal rogue talents:
Hidden Weapons (Ex): A hitman who selects this ability can easily conceal weapons on her body. The hitman adds her level on opposed Sleight of Hand checks made to conceal a weapon. In addition, she can draw hidden weapons as a move action, instead of as a standard action.
Slowing Strike* (Ex): A hitman may select the slowing strike slayer talent, using her rogue level as her effective slayer level for this ability.
Wall Climber (Ex): A hitman with this talent gains a climb speed of 20 feet, but only on vertical surfaces. This ability cannot be used to scale perfectly smooth surfaces or to climb on the underside of horizontal surfaces.
Advanced Archetypes © 2014, Flaming Crab Games; Authors: Tanner Wahlin, Alex Abel, and C. J. Withers