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Purifier


Most paladins dedicate their lives to the task of bringing destruction or redemption upon evil, whatever the path chosen, or the oath sworn. But some embrace the virtue of mercy and charity, their talents in arms and insight lack in comparison to their peers, but they show a natural talent in healing the mind and soul; such paladins are called purifiers, militant healers who providing warmth, comfort, and health to the innocent. While purifiers lack the sheer destructive power of their fellows against evil forces, their ability to cure ailments, their compassion, and their ability to punish violence with a righteous fury makes them shining celebrities among the population.

Weapon and Armor Proficiency

A purifier is proficient with all simple weapons, the longsword and warhammer. A purifier is proficient with all types of armor and shields.

Lay On Hands (Su)

A purifier gains the lay on hands ability at 1st level. She may also use it on another creature as a move action, but such a use does not impart any mercy the purifier possesses onto the creature, and only heals hit points. A purifier may sacrifice 5 hit points as part of a use of the lay on hands ability to add this amount as a bonus to the healing provided. A purifier may sacrifice additional hit points, but they must be in 5 point increments.

This ability modifies and replaces the lay on hands gained at 2nd level.

Rightful Retribution (Su)

As a swift action, or a free action if the paladin is using lay on hands only on herself, the purifier may affect the next creature that benefits from her lay on hands ability with an aura of heavenly fire. For a number of rounds equal to the purifier’s Charisma modifier, any opponent that successfully makes a melee attack against the creature the purifier used her lay on hands ability on suffers 1d6 fire damage, plus half the purifier’s Charisma modifier as divine bonus damage. This divine bonus to damage results directly from divine power, and as such, it is not subject to energy resistance or damage reduction; it is doubled against evil-aligned creatures, and negated against good-aligned creatures. The divine bonus to damage increases by +1 at level 4 and every three levels later (7, 10, 13, 16, 19), up to a total damage of 1d6 fire + (half the purifier’s Charisma modifier + 6) at level 19.

This ability replaces smite evil.

Merciful Hex (Su)

At 2nd level, a purifier gains hexes, with an effective witch level for the purposes of these hexes equal to her paladin level -3 (minimum 1).

She uses these hexes as a swift action, or a free action if the paladin is using lay on hands only on herself, and she may only apply one hex at a time for each use of Purifiers her lay on hands ability, but they otherwise work as per the mercy class feature, adding the hex as an effect upon a successful use of her lay on hands ability. Any limitation on the hexes, like a creature being immune for 1 day once having benefited from a hex, applies as normal. She chooses one of the following hexes at 2nd level, and may select a new one at 3rd level and every three levels later (6, 9, 12, 15, 18) instead of selecting a mercy: Charm, Fortune, Healing, Ward.

At 12th level, the purifier may add the following major hexes to this list: Major Healing, Vision.

This ability modifies the mercy class feature.

Word of Healing (Su)

At 3rd level, a purifier gains the Word of Healing feat. In addition, she may use this feat to heal a creature up to 10 feet away as if the creature was adjacent to her.

This ability replaces aura of courage.

Positive Energy Surge (Su)

At 4th level, a purifier’s channel positive energy ability becomes usable a number of times per day equal to 3 + her Charisma modifier.

This ability otherwise works, and is treated in any way, as the paladin’s channel positive energy class feature, with the following exception: the purifier may also, as a full-round action, spend three daily uses of her lay on hands ability to channel energy and apply her mercy class feature (including one merciful hex) upon all creatures benefiting from her channeling, as if they were affected by the lay on hands ability.

This ability replaces channel positive energy.

Aura of Purification (Su)

At 11th level, a purifier emits an aura that empowers her restorative and healing powers. She gains a +3 bonus to her caster level (as long as this bonus does not increase her caster level higher than her current Hit Dice) for the purposes of spells from the healing subschool, plus break enchantment and remove curse; and the healing of Hit Points provided by her lay on hands and channel positive energy class features is empowered by 50%.

This ability replaces aura of justice.

Absorb Evil (Sp)

At 20th level, a purifier becomes the incarnation of altruism. As an immediate action, she can affect an ally with the shield other spell for one round, gaining DR 10/- against damage received from this spell. Twice per day as a standard action, or as part of an attack made during a charge, the purifier may expand a use of her lay on hands ability to strike an evil creature and deal additional damage equal to her lay on hands healing + her Charisma modifier; the purifier instantly heals an equivalent amount of hit points on a hit, up to the damage needed to kill the evil creature. If using the Radiant Charge feat in conjunction with this ability, the feat works as normal but also heals the purifier of an equal amount of Hit Points. In addition, a purifier may spend a full-round action to remove any affliction a character suffers from, as per the greater restoration spell, using her paladin level as her caster level. Finally, whenever she channels positive energy or uses lay on hands to heal a creature (and not for the purposes of damaging it), a purifier heals the maximum possible amount.

This ability replaces holy champion.

Section 15: Copyright Notice

The Secrets of Tactical Archetypes © 2012 Steven D. Russell; Authors: Will McCardell and Benjamin Rombeaut