Templar of Spirits

These templars are highly trained warriors, versed in the arts of eradicating spirits. Typically, they gain training from churches and other religious organizations that wish to stomped out pact magic from the world. Their view: The study of spirits leads to heathenism, as people lose their reverence for the gods when power is easily acquired. By utilizing binder lore, a templar of spirits is without peer in permanently ending the pact magic menace.

Class Skills Add Knowledge (arcana) and Knowledge (planes) to your list of class skills and remove Knowledge (nobility) from your list of class skills.

Smite Occult (Su)

You use your righteous fury to smite occult beings. This ability functions like a standard paladin’s smite evil except as noted here. If the target is evil-aligned or is bound to a spirit, the templar adds his or her Charisma bonus (if any) to attack rolls and adds his or her paladin level to all damage rolls against the target. If the target of smite occult is bound to a spirit of the Beast, Fiend, or Skull constellation, then the first successful attack improves to inflict 2 points of damage per level the paladin possesses.

This ability functions differently if you are an antipaladin. It functions as smite good except as noted here. If the target is good-aligned or is bound to a spirit, the templar adds his or her Charisma bonus (if any) to attack rolls and adds his or her antipaladin level to all damage rolls against the target. If the target of smite occult is good-aligned and bound to a spirit of the Angel, Scholar, or Tree constellation, then the first successful attack improves to inflict 2 points of damage per level the antipaladin possesses. This ability is modified by any feat, spell, or effect that specifically works with the smite class feature.

This ability replaces smite evil (paladin) or smite good (antipaladin).

Protection Against Heresy (Su)

At 3rd level, a templar of spirits doubles the saving throw bonus from divine grace (or unholy resilience for an antipaladin) against the granted abilities of spirits.

This ability replaces divine health (paladin) or plague bringer (antipaladin).

Exorcise Spirit (Su)

At 4th level, a templar of spirits can expend two uses of the lay on hands ability as a swift action in order to gain access to the Exorcise Spirits binder secret for a number of rounds equal to the number of dice of healing granted by lay on hands. The templar’s binder level equals his or her paladin level for the purpose of this effect.

This ability replaces channel positive energy (paladin) or channel negative energy (antipaladin).

Section 15: Copyright Notice

Pact Magic Unbound, Vol. 1. Copyright, 2012, Radiance House. Author(s): Alexander Augunas, Dario Nardi

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