This ability replaces detect evil.
This ability works like the standard paladin ability to smite evil, except the paladin gains bonuses against targets with chaotic alignments instead of evil. The paladin deals additional damage against outsiders with the chaotic subtype, chaotic-aligned dragons, and aberrations, instead of against evil outsiders, evil dragons, and undead.
This ability replaces smite evil.
When an oathbound paladin reaches 4th level, she gains the ability to spend one use of her lay on hands ability when using her smite chaos ability to instead smite evil, as the paladin ability of the same name.
This ability replaces channel positive energy.
Code of Conduct: Spread the order of law wherever you go, so long as the law is just; do not serve as a tool of tyranny. Fight vigilantly the servants of chaos.
Pathfinder Campaign Setting: Inner Sea Combat © 2014, Paizo Inc.; Authors: Dennis Baker, Jesse Benner, John Compton, and Thurston Hillman.