Most fighters battle out of necessity, with each battle a contest of life and death. Some, however, fight for glory and for the adulation of the crowd. The gladiator is both a cunning warrior and a consummate performer, knowing life and death are balanced not only on a sword’s edge, but also on the cheers or jeers of the crowd.
SkillsA gladiator gains Perform (act, comedy, and dance) (Cha) as class skills. Weapon and Armor ProficiencyA gladiator is not proficient with heavy armor or tower shields. Instead he gains the Performance Weapon Mastery feat at 1st level as a bonus feat. This bonus feat is in addition to the bonus feat a fighter gains at 1st level. Furthermore, a gladiator using piecemeal armor is considered to be wearing a suit of armor as long as he wearing two or three armor pieces, gaining the +1 to armor bonus but still taking the +5% chance of arcane spell failure if the pieces are mixed. Bonus FeatsA gladiator may choose to take combat or performance feats as bonus feats. Fame (Ex)At 2nd level, when a gladiator begins a performance combat, he always starts with at least 1 victory point. If he already has
victory points, he gains 1 extra victory point. At 10th level, the
gladiator starts out with at least 2 victory points. If he already has
victory points, he gains 2 extra victory points. This ability replaces bravery. |