Aether Soldier

Aether soldiers possess singularly unique ability to manipulate and enhance their armaments with supernatural power.

Aetherite Familiarity

An aether soldier’s intense training and long-term handling of aetherite makes them well acquainted with the material’s inner working, and with other materials producing similar effects. At 1st level, an aether soldier adds Knowledge (arcana) to his list of class skills and removes Knowledge (dungeoneering) and Handle Animal. In addition, he gains a +2 insight bonus on all Knowledge (arcana) checks involving aetherite.

Aether Bond (Su)

At 1st level, an aether soldier gains a free masterwork melee weapon crafted from refined aetherite. This functions as a wizard’s arcane bond with a weapon. This replaces the bonus feat gained at 1st level.

Arcane Strike

At 2nd level, an aether soldier gains Arcane Strike as a bonus feat even if he does not meet the prerequisites, using his fighter level as his effective caster level. An aether soldier may only use Arcane Strike with natural attacks, unarmed strikes, or his aether bond weapon.

This ability replaces the bonus feat gained at 2nd level.

Indomitable Will (Ex)

At 2nd level, an aether soldier gains a +1 morale bonus to all Will saves to resist charm and compulsion effects. This bonus increases by 1 at 6th level and every four levels thereafter to a maximum of +5 at 18th level.

This ability replaces bravery.

Arcane Resilience (Su)

At 3rd level, whenever an aether soldier gains armor training, he may instead choose to gain a cumulative +1 bonus on all saves against spells, spell-like abilities, and supernatural effects rather than the benefits of armor training.

This ability modifies armor training.

Arcane Augmentation (Su)

At 5th level, whenever the aether soldier uses Arcane Strike he may sacrifice some of the enhancement bonus provided by the feat to grant his aether bond weapon magic weapon enhancements with equal value to the amount of enhancement bonus sacrificed. He may grant the following special abilities: ghost touch at 5th level, vicious at 9th level, limning at 13th level, and nullifying at 17th level.

This ability replaces all levels of weapon training.

Shield Against Magic (Su)

At 19th level, an aether soldier gains spell resistance equal to 11 + his level. This spell resistance is always in effect and an aether soldier must spend a move action to willingly lower it.

This ability replaces armor mastery.

Aether Weapon Master (Ex)

At 20th level, an aether soldier gains the fighter’s weapon mastery ability, but this ability only functions with the aether soldier’s aether bond.

Section 15: Copyright Notice

Alien Codex © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Paris Crenshaw, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Jeff Provine, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.

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