Restorers carefully tend to the health of both the environment and creatures in it. Restorers in the most remote places often choose druidic herbalism as their nature bond option.
Healing Touch (Ex)
This ability replaces nature sense.
A restorer can channel stored spell energy into healing spells that she did not prepare ahead of time. The restorer can “lose” any prepared spell in order to cast any cure spell she can cast of the same spell level or lower (a cure spell is any spell with “cure” in its name).
This ability replaces spontaneous casting.
Enemy of Blight (Ex)
At 4th level, a restorer can ignore the effects of an overgrown area that has been magically manipulated to impede motion. She can ignore these effects for a number of rounds per day equal to double her Wisdom bonus. These rounds don’t have to be used consecutively.
This ability replaces resist nature’s lure.
Guide across Lifetimes (Sp)
This ability replaces a thousand faces.
Pathfinder Player Companion: Healer’s Handbook © 2016, Paizo Inc.; Authors: Alexander Augunas, David N. Ross, and Stephen Rowe.