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Drovier




Droviers view their allies and adventuring companions as a herd or pack to be protected and directed, with variations on that theme ranging from culture to culture.

Nature’s Bond (Ex)

A drovier must take the Animal domain with this ability, or the Eagle or Wolf animal domains.

This ability modifies nature’s bond.

Communal Aspect (Su)

At 4th level, a drovier can imbue her allies (including herself ) with an aspect of a wild animal. As a standard action, she chooses an animal totem and grants the abilities of that totem to every ally within 30 feet. This otherwise functions like the spell animal aspect. She can use this ability for 10 minutes per druid level each day. This duration does not need to be consecutive, but it must be used in 10-minute increments. If she uses the ability to grant a new aspect, any previous aspect immediately ends.

At 6th level, the drovier’s communal aspect ability grants the benefits of the spell greater animal aspect. The drovier can still choose only one aspect to grant her allies.

At 8th level, the drovier can choose to grant her allies the benefits of the spell aspect of the falcon instead of an animal aspect.

At 10th level, the drovier can choose to grant her allies the benefits of the spell aspect of the bear instead of an animal aspect.

At 12th level, the drovier can choose to grant her allies the benefits of the spell aspect of the stag instead of an animal aspect.

At 14th level, the drovier can choose to grant her allies the benefits of the spell aspect of the wolf rather than an animal aspect.

At 20th level, the drovier can use this ability at will.

This replaces wild shape.

Section 15: Copyright Notice

Pathfinder Player Companion: Magic Tactics Toolbox © 2016, Paizo Inc.; Authors: Alexander Augunas, Steven T. Helt, Thurston Hillman, and Ron Lundeen.