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Animal Companions – Effective Druid Level 20



Ape*, Small Cat

Ape*

N Large animal
Init +6; Senses low-light vision, scent; Perception +12

DEFENSE

AC 30, touch 15, flat-footed 24 (+6 Dex, +15 natural, –1 size)
hp 120 (16d8+48)
Fort +14, Ref +16, Will +6; +4 on Will saves vs. enchantments
Defensive Abilities improved evasion

OFFENSE

Speed 30 ft., climb 30 ft.
Melee bite +22/+17 (1d6+10), 2 claws +22 (1d6+10)

Space 10 ft.; Reach 10 ft.

STATISTICS

Str 30, Dex 22, Con 14, Int 2, Wis 12, Cha 7
Base Atk +12; CMB +23; CMD 39
Feats Blind-Fight, Combat Reflexes, Great Fortitude, Improved Bull Rush, Skill Focus (Perception), Toughness, Weapon Focus (bite, claws)
Skills Acrobatics +14, Climb +18, Perception +12, Stealth +11
SQ tricks (attack [any creature], come, defend, down, fetch, guard, heel, perform, seek, stay, track, work)

An asterisk (*) after an animal companion’s name indicates that only druids can select that type of companion.

Small Cat

N Medium animal
Init +8; Senses low-light vision, scent; Perception +13

DEFENSE

AC 32, touch 19, flat-footed 23 (+8 Dex, +1 dodge, +13 natural)
hp 136 (16d8+64)
Fort +13, Ref +18, Will +6; +4 on Will saves vs. enchantments
Defensive Abilities improved evasion

OFFENSE

Speed 50 ft.
Melee bite +21/+16 (1d6+7 plus trip), 2 claws +21 (1d3+7)

STATISTICS

Str 24, Dex 26, Con 16, Int 2, Wis 12, Cha 6
Base Atk +12; CMB +19; CMD 38 (42 vs. trip)
Feats Blind-Fight, Dodge, Mobility, Skill Focus (Stealth), Toughness, Weapon Finesse, Weapon Focus (bite, claws)
Skills Acrobatics +13 (+21 when jumping), Climb +13, Perception +13, Stealth +16
SQ sprint, tricks (attack [all creatures], come, defend, down, fetch, guard, heel, perform, seek, stay, track, work)

Section 15: Copyright Notice

Pathfinder Roleplaying Game: NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.