Unexpected Intellectual (Companion Archetype)

Sometimes, when an insect or other vermin is chosen to be an animal companion, it proves cleverer than expected. On occasion, it proves much cleverer.

Special Requirement: Only vermin companions may become unexpected intellectuals.

Genius that Creeps and Crawls (Ex)

The unexpected intellectual gains an Intelligence score of 2 and can gain skills and feats. It loses the mindless quality.

This replaces share spells.

Section 15: Copyright Notice

Pathfinder Player Companion: Wilderness Origins © 2019, Paizo Inc.; Authors: Kim Frandsen, Sasha Hall, Violet Hargrave, Andrew Mullen, Jessica Redekop, Mikhail Rekun, Sean K. Reynolds, and Rodney Sloan.

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