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Racer (Companion Archetype)


Some companions have uncanny speed, providing their masters with swift transport.

Racer Feats: In addition to the standard feats available to animal companions, a racer can select Acrobatic Steps, Charge Through, Improved Lightning Reflexes, Lightning Stance, Nimble Moves, and Wind Stance.

Fast Movement (Ex)

A racer’s speed is 10 feet greater than that of typical animals of its kind when it is wearing no armor and carrying a light load.

This replaces share spells.

Sprint (Ex)

At 6th level, once per hour a racer can move at 10 times its normal speed when it makes a charge or uses the run action.

This replaces devotion.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Ultimate Wilderness © 2017, Paizo Inc.; Authors: Alexander Augunas, John Bennett, Robert Brookes, John Compton, Dan Dillon, Steven T. Helt, Thurston Hillman, Eric Hindley, Mikko Kallio, Jason Keeley, Isabelle Lee, Jason Nelson, Stephen Radney-MacFarland, Alex Riggs, David N. Ross, David Schwartz, Mark Seifter, Jeffery Swank, and Linda Zayas-Palmer.