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Alchemy

Associated Domains: Artifice, Magic.

Replacement Power: The following granted power replaces the artificer’s touch power of the Artifice domain or the hand of the acolyte power of the Magic domain.

Divine Alchemy (Su)

You can perform a 1-minute ritual that infuses a flask of water with one of your prepared spells, creating an improvised potion that lasts until consumed or the next time you prepare spells.

You can use this ability only with spells that target one or more creatures, and the maximum spell level you can infuse in this way is equal to 1 + 1 for every 4 cleric levels you have. These potions are treated as alchemist extracts for the purpose of your domain spells. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Replacement Domain Spells: 2nd—touch injection, 4th—amplify elixir, 6th—delayed consumption.

Section 15: Copyright Notice

Pathfinder Player Companion: Divine Anthology © 2016, Paizo Inc.; Authors: Alexander Augunas, Russ Brown, John Compton, Alex Riggs, and David Ross.