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Orc Domain




Deity: deities of orcs

Granted Powers: You can grant others orc-like abilities and boost your own ability to keep fighting even as you are dying.

Intimidating Touch (Su): You can touch a creature as a standard action, granting them a +2 bonus to intimidate others (this bonus stacks with a half-orc’s racial bonus to Intimidate). This bonus lasts for 1 round.

Terrible Ferocity (Ex): Beginning at 8th level, once per day, when you are brought below 0 hit points but not killed, you can fight on for two more rounds as if disabled (one more round if you are not an orc or half-orc). This ability is otherwise identical to the orc ferocity half-orc racial trait.

Domain Spells: 1st—war paint, 2nd—bull’s strength, 3rd—bestow curse, 4th—bleeding wound, 5th—warmonger, 6th—mass bull’s strength, 7th—destruction, 8th—fire storm, 9th—storm of vengeance.

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This volume offers an indispensable analysis of the most vicious killers of all – orcs. Born and bred for war, they are an awful, brutish, violent species and, despite their constant infighting and backstabbing, their horde armies remain a dire threat to all races.

  • Series: Open Book Adventures
  • Paperback: 48 pages
  • Publisher: Osprey Publishing (June 23, 2015)

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Section 15: Copyright Notice – The Book of Divine Magic

The Book of Divine Magic.  Copyright 2009, 4 Winds Fantasy Gaming; Authors Connie J. Thomson and Robert W. Thomson, with Katheryn Bauer and Sean O’Connor.