Deity: deities of the ocean
Granted Powers: The power of the god of oceans fills you, allowing you to soothe others with a touch, and preventing you from becoming sickened when traveling aboard a ship.
Comforting Touch (Su): You can touch a creature as a standard action, granting them a +2 bonus to all saving throws against effects that would leave them with the nauseated or sickened condition.
Iron Guts (Ex): Beginning at 8th level, you become immune to the sickened condition and receive a +4 bonus to saving throws against effects that would leave you with the nauseated condition.
Domain Spells: 1st—endure elements, 2nd—sea legs, 3rd—Ocean God’s blessing, 4th—freedom of movement, 5th—summon monster V, 6th—mass sea legs, 7th—control weather, 8th—summon monster VIII, 9th—storm of vengeance.
Section 15: Copyright Notice
The Book of Divine Magic. Copyright 2009, 4 Winds Fantasy Gaming; Authors Connie J. Thomson and Robert W. Thomson, with Katheryn Bauer and Sean O’Connor.