Like other clerics, the idolater places faith in, and is empowered by, a god or pantheon. Unlike other clerics, she sees constructs as a physical manifestation of her patron: embodied miracles walking the world.
The idolater gains heavy armor proficiency, but does not gain proficiency with her deity’s favored weapon.
The idolater’s expression of divine magic through constructed beings shines when conjuring otherworldly creatures.
Regardless of alignment, an idolater channels elemental energy that infuses constructs (including half-constructs and bypassing golem magic immunity) with power and disrupts the bodies of living creatures. Elemental channel causes a burst that heals constructs or deals electricity damage to all creatures in a 30-foot radius centered on the idolater. The amount of damage dealt or healed is equal to 1d6 plus 1d6 for every two cleric levels beyond 1st (2d6 at 3rd, 3d6 at 5th, and so on). Creatures that take damage from elemental channel receive a Will save to halve the damage. The DC of this Will save is equal to 10 + 1/2 the cleric’s level + the cleric’s Charisma modifier. Constructs healed by elemental channel cannot exceed their maximum hit point total—all excess healing is lost.
This ability replaces channel energy.
In addition to spontaneously casting cure or inflict spells as dictated by her alignment, the idolater may sacrifice a prepared spell of 2nd level or higher to cast make whole. This ability modifies spontaneous casting.
The Construct Companion, © 2015 Rogue Genius Games; Authors: The Four Horsemen: Steven T Helt, Stephen Rowe, Dan Dillon.