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Jaunter’s Labyrinth



Prerequisite(s): Rogue 16, Jaunter’s Hop, worship a deity that grants the Trickery and Travel domains (or their subdomains)

Benefit(s): As a move action, the rogue can expend 4 motes of movement to cast maze as a spell-like ability. If the rogue is at least 18th level she can affect an additional target for each mote of movement she expends up to a maximum of 6, all of which must be within 15 feet of each other.

Section 15: Copyright Notice

The Secrets of the Divine: Adventure, Earth, Magic & Water Copyright © 2014 Steven D. Russell, Author Steven D. Russell.