By forging dark pacts with extraplanar forces, fiendflesh shifters invoke sinister powers to assume the strengths of daemons, demons, or devils. Fiendflesh shifters care nothing for the natural world and are instead consumed by an ever-growing lust for power at any price. To other shifters, the fiendflesh shifter is often viewed as a monster herself—an intrusion into the natural order of things and a foe who must be sought out and destroyed. Very few druids will ever willingly ally with fiendflesh shifters; this leaves these outcasts to live bitter, lonely lives or to seek out fiendish cults or other abhorrent faiths for support and companionship.
Alignment: A fiendflesh shifter must be evil in alignment. If the fiendflesh shifter becomes nonevil, she loses all powers granted by this archetype.
Infernal Claws (Ex)
A fiendflesh shifter’s claws are infused with the unholy power of the evil Outer Planes. At 1st level, a fiendflesh shifter’s claws are treated as evil weapons for the purpose of overcoming damage reduction. This ability otherwise functions as the shifter claws class feature.
This alters shifter claws.
Fiendish Aspect (Su)
At 1st level, a fiendflesh shifter can temporarily transform her body into an amalgam of otherworldly evil creatures as a swift action. While in this form, the fiendflesh shifter gains darkvision out to a range of 60 feet (or doubles the range of her darkvision if she already has it), a gore natural attack that deals 1d6 points of damage (1d4 points of damage if the shifter is Small), and DR 1/good. A fiendflesh shifter can maintain this form for a number of minutes per day equal to 3 + her shifter level. The duration does not need to be consecutive but must be spent in 1-minute increments.
At 5th level, the fiendflesh shifter’s DR increases to 2/good and she also grows a pair of bat-like wings when in her fiendish aspect, granting her a fly speed of 30 feet with average maneuverability.
At 10th level, the fiendflesh shifter’s DR increases to 5/good, and the electricity and fire resistance provided by her fiendish resilience ability (see below) doubles while she’s in her fiendish aspect.
At 15th level, the fiendflesh shifter’s DR increases to 7/good and her fly speed increases to 60 feet.
This replaces wild shape, shifter aspect, and all improvements to shifter aspect.
Fiendish Resilience (Su)
At 2nd level, a fiendflesh shifter gains a +1 natural armor bonus to her AC and resistance 5 to electricity and fire, but only while unencumbered and either wearing no armor or wearing light or medium nonmetal armor. At 4th level, 12th level, and 20th level, this natural armor bonus increases by 1. At 8th level and 16th level, the fiendflesh shifter’s resistance to electricity and fire increases by 5.
This replaces defensive instinct.
Chimeric Fiend (Su)
At 9th level, when a fiendflesh shifter uses her fiendish aspect ability, she can gain an additional ability from the list below. The fiendflesh shifter can change which ability she gains each time she uses fiendish aspect.
This replaces chimeric aspect.
Greater Chimeric Fiend (Su)
At 14th level, a fiendflesh shifter’s chimeric fiend ability grants her additional bonuses as noted below.
This replaces greater chimeric aspect.
Pathfinder Roleplaying Game Ultimate Wilderness © 2017, Paizo Inc.; Authors: Alexander Augunas, John Bennett, Robert Brookes, John Compton, Dan Dillon, Steven T. Helt, Thurston Hillman, Eric Hindley, Mikko Kallio, Jason Keeley, Isabelle Lee, Jason Nelson, Stephen Radney-MacFarland, Alex Riggs, David N. Ross, David Schwartz, Mark Seifter, Jeffery Swank, and Linda Zayas-Palmer.