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Prophet Oracle Archetype

Recommended Mysteries: Any.

Class Skills: A prophet adds Perception, Perform (dance), and all Knowledge skills to her list of class skills.

These replace the additional skills gained from the oracle’s mystery.

Bonus Spells: A prophet gains the following bonus spells: clairaudience/clairvoyance (6th), prying eyes (10th), true seeing (12th), prediction of failure (16th), foresight (18th).

These replace the bonus spells at those levels gained from the oracle’s mystery.

Revelations

A prophet must take the following revelation at 1st level.

Divining Dance (Su): Once per day, you can perform a sacred meditative dance that gives you great clarity of mind and prepares you for what lies ahead. This dance must last for at least 1 minute, uninterrupted, and you can take no other actions during the dance.

When you dance, attempt a Perform (dance) check; the results of the check determine the benefits you gain for the next 24 hours, as listed below. You can always choose the benefit from a lower result, if you wish (for example, if your Perform [dance] result is 15, you can choose to gain a +1 bonus on your divinations’ saving throws instead of choosing to use augury once as a spell-like ability).

Perform (Dance) Result Benefit
0–9 Increase the saving throw DC of any divination spells you cast by 1.
10–19 Once in the next 24 hours, as an immediate action, you can use augury as a spell-like ability, using your oracle level as your caster level.
20–29 Once in the next 24 hours, you can use divination as a spell-like ability, using your oracle level as your caster level. If you are at least 8th level, you can cast it in 1 minute instead of 10 minutes.
30–39 Once in the next 24 hours, you can use commune as a spell-like ability, using your oracle level as your caster level. If you are at least 10th level, its casting time is in 1 minute instead of 10 minutes.
40+ Once in the next 24 hours, you can use contact other plane as a spell-like ability, using your oracle level as your caster level.