Benefit: The magus can spend 1 point from her arcane pool as a swift action to hammer her foe with a concussive strike that sends ripples of raw, arcane energy through him, forcing him to tumble to the ground. In addition to dealing normal damage with her next attack the target must make a Fortitude save (DC 10 + half her magus class level + her Intelligence modifier) or she knocks her opponent backward 5 feet for every two magus class levels she possesses (minimum 5’) and the foe is knocked prone. If her strike misses, this use of the ability is wasted.
The Secrets of the Magus. Copyright 2011, Steven D. Russell. Author: Steven D. Russell.