Your deity guides you when you deliver death to your chosen targets.
Once per day, you can designate a creature as your chosen victim. You gain a +2 bonus on Diplomacy checks to gather information about your target, on Bluff and Intimidate checks against your target, and on Survival checks to track your target. The benefits of your destruction, piercing, purity, and smiting judgments against your chosen victim increase as if your inquisitor level were 3 higher.
At 8th level, your precision in combat has become incredible, and you can strike a lethal blow if your target cannot defend itself properly. Once per day, you can make an attack as a standard action against your chosen victim. If the attack hits and the victim is denied its Dexterity bonus to AC against you, any critical threats are automatically confirmed.
Pathfinder Campaign Setting: Inner Sea Intrigue © 2016, Paizo Inc.; Authors: David N. Ross, with Ross Byers.