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Order of the Claymore

Cavaliers belonging to the order of the claymore are sworn to be the strongest warriors they can possibly be. Some of these cavaliers do this to best serve some patron or worthy cause, but many simply seek strength for strength’s sake.

Order of the claymore cavaliers are a brave folk that rarely die a slow and graceful death, ending their own lives in acts of what most might call stupid bravery. However, any cavalier that gains as much as a grey hair on their head are feared and respected.

Edicts: The cavalier must prove his strength and worthiness at every opportunity, letting no insult or challenge to his abilities stand. If necessary, he must travel far and wide in search of appropriate challenges to his combat aptitude. If he encounters a foe seemingly more powerful than himself, he must attempt to best them unless such action would be obviously suicidal.

Challenge: Whenever an order of the claymore cavalier issues a challenge, he gains a +1 bonus on Intimidate checks against the target of his challenge. This bonus increases by +1 for every four levels the cavalier possesses.

Skills: An order of the claymore cavalier adds Perform and Survival to his list of class skills. When an order of the claymore cavalier succeeds on a Survival check to gain a bonus on Fortitude saves against severe weather, the bonus gained doubles.

Order Abilities: A cavalier belonging to the order of the claymore gains the following abilities as he increases in level.

Mighty Blade (Ex)

At 2nd level, the cavalier deals double damage on a mounted charge with a greatsword, or triple damage if using the Spirited Charge feat.

Punching Above Your Weight

At 8th level, when the cavalier challenges a creature with a CR of at least 2 higher than his character level, he treats his cavalier level as if it were equal to the target’s CR for the purpose of determining the bonus damage dealt by his challenge.

Sweeping Charge

At 15th level, when the cavalier makes a mounted charge while wielding a greatsword, he may attack multiple creatures that are all threatened by the cavalier; each creature targeted must be adjacent to at least one other creature targeted. He makes one attack roll with a -2 penalty for each target and applies it to the armor class of all targets; determine which targets are hit and roll damage separately for each target struck.

Section 15: Copyright Notice

Cavalier Orders © 2014, Flaming Crab Games; Authors: Tanner Wahlin and Alex Abel.