Mother’s Fang is a paragon nagaji warrior instructed in the use of exotic weapons, lore, and words so the creature could best serve as a bodyguard and emissary. Whether or not these paragons descend from a single nagaji, mother’s fangs have expanded their numbers over the generations, and they no longer speak with the full authority of the Mother. In modern times, a mother’s fang acts as a servant of his nation, a skilled general and tactician in times of war and a noble governor during times of peace.
Class Skills: A mother’s fang adds all Knowledge skills to his list of class skills.
This alters the cavalier’s class skills.
A mother’s fang is proficient with all simple and martial weapons.
Additionally, a mother’s fang is proficient in one exotic melee weapon of his choice and one exotic ranged weapon of his choice.
This alters the cavalier’s weapon proficiencies.
Instead of the usual choices for a cavalier’s mount, mother’s fangs ride on giant riding constrictors.
These use the statistics of the constrictor snake druid animal companion, except that they are suitable mounts and begin as size Large at 1st level with no other adjustments to their abilities or statistics based on this size change.
A serpent mount is considered to be a quadruped for the purpose of determining its carrying capacity, and its base land speed is 40 feet (other speeds are unaffected). At 4th level, a giant riding constrictor doesn’t increase in size again, but it does receive all the other usual 4th-level benefits.
This alters mount.
A mother’s fang is expected to act as a military leader in wartime and a governor in peace time, and as a result, he must be versed both in the martial and political arts. At 1st level, he gains Combat Expertise as a bonus feat, and if his Intelligence score is less than 13, it counts as 13 for the sole purpose of meeting the prerequisites of combat feats that require Combat Expertise as a prerequisite.
At 2nd, 8th, and 15th levels, the mother’s fang gains a vigilante social talent and a bonus combat feat. When selecting his vigilante social talent, a mother’s fang can select celebrity discount, celebrity perks, great renown, incredible renown, instant recognition, loyal aid, renown, social grace, or triumphant return. He treats his cavalier level as his effective vigilante level when determining whether he meets a talent’s prerequisites, as well as its effects. He gains the improved attitude and Intimidate bonuses from renown as if he were in both social and vigilante identities.
When selecting skills with social grace, he must choose from the following list: Appraise, Bluff, Diplomacy, Intimidate, Knowledge (geography, history, local, or nobility), Perform, Profession (soldier), or Sense Motive.
He is always considered to be in his social identity for the purpose of social grace (though he continues to receive the benefits for both identities from renown). When selecting his bonus combat feat, he can choose from only combat feats that list Combat Expertise as a prerequisite.
This ability replaces order.