Some inquisitors create a strong bond with an animal companion, and they hunt and punish threats to the faith as an awe-inspiring duo. When they work together as one, there are few that dare to stand in their way.
This ability replaces judgment 1/day.
At 3rd level, a sacred huntsmaster automatically grants her teamwork feats to her animal companion. The companion doesn’t need to meet the prerequisites of these teamwork feats.
This ability replaces solo tactics.
At 4th level, a sacred huntsmaster can take on the aspects of an animal as a swift action. This ability works as the hunter’s animal focus class feature, with her inquisitor level serving as her hunter level.
This ability replaces later iterations of the judgment ability.
At 8th level, the sacred huntsmaster gains an empathic link with her animal companion. This functions like an empathic link with a familiar, except the sacred huntsmaster can also see through a companion’s eyes as a swift action, maintaining this connection as long as she likes (as long as the companion is within 1 mile) and ending it as a free action. The sacred huntsmaster is blinded while maintaining this connection.
This ability replaces second judgment.
At 16th level, a sacred huntsmaster gains raise animal companion as a spell-like ability (not restricted to her own animal companion). Using this ability gives the sacred huntsmaster a negative level that cannot be overcome in any way (including by restoration), but automatically ends after 24 hours. At 16th level, this functions as resurrection instead of raise dead, but otherwise operates as normal.
This ability replaces third judgment.
At 17th level, whenever a sacred huntsmaster uses her animal focus ability, she selects two different animal aspects for herself instead of one, and can assign two aspects to her companion instead of one. As with the companion’s previous aspect, the second one does not count against the minutes per day a sacred huntsmaster can take on an aspect. If her animal companion is dead and the sacred huntsmaster has applied that aspect to herself, that aspect counts toward her maximum of two aspects at once. The sacred huntsmaster can still only apply one of her dead companion’s to herself, not both.
This ability replaces slayer.
At 20th level, the range of a sacred huntsmaster’s empathic link with her animal companion increases to 10 miles. If the animal companion is within 1 mile, it and the sacred huntsmaster can communicate telepathically.
This ability replaces true judgment.
Pathfinder Roleplaying Game: Advanced Class Guide © 2014, Paizo Inc.; Authors: Dennis Baker, Ross Byers, Jesse Benner, Savannah Broadway, Jason Bulmahn, Jim Groves, Tim Hitchcock, Tracy Hurley, Jonathan H. Keith, Will McCardell, Dale C. McCoy, Jr., Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Sean K Reynolds, Tork Shaw, Owen K.C. Stephens, and Russ Taylor.