Comprised of soldier samurai fiercely loyal to the Shogun, the Order of the Shogunate serves to maintain order and fight those traitors who disturb the peace of the nation. These warriors are well trained in matters of war and most of them are combat veterans who have seen multiple battlefields.
Edicts: A samurai who belongs to the order of the shogunate must maintain complete loyalty to the Shogun above all others, treating every word of the Shogun as absolute law. Such a samurai would sooner die than bring shame or dishonor to the Shogun or the Shogunate.
Challenge: When an order of the shogunate samurai issues a challenge, all allies of the samurai within 30 feet of the samurai gain a bonus equal to 1+ 1/4 of the samurai level to attack and damage the target of the challenge.
Skills: A samurai belonging to the Order of the Shogunate gains Knowledge (engineering) as a class skill. He may also make Profession (soldier) checks untrained, but if he has ranks in the skill, he receives a bonus on the check equal to 1/2 his samurai level (minimum 1).
Order Abilities: A samurai who belongs to the Order of the Shogunate gains the following abilities as he increases in level.
At 2nd level, the order of the shogunate samurai has learned to steady his mind and calm his soul in the face of impending doom. The samurai adds a morale bonus equal to 1/2 his class level to all Will saves. Furthermore, at 20th level, the samurai is immune to fear and fear effects.
At 8th level, the order of the shogunate samurai combat experience helps him better avoid damage. When an opponent confirms a critical hit against the samurai, the samurai can use this ability to cancel the critical hit, instead taking the regular amount of damage. The use of this ability must be declared before damage is rolled and the samurai may use this ability once per day at 8th level. The samurai gains an additional use of this ability at 12th, 16th and 20th level.
At 15th level, an order of the shogunate samurai can use his vast experience in battle to take advantage of an opening to strike true. Once per day, the samurai can automatically confirm one critical hit. In addition to the extra damage caused by the critical hit, this attack ignores all damage reduction and causes the target to be staggered for 1d4 rounds.