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Ninja Tricks



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As a ninja continues her training, she learns a number of tricks that allow her to confuse her foes and grant her supernatural abilities. Starting at 2nd level, a ninja gains one ninja trick. She gains one additional ninja trick for every 2 levels attained after 2nd. Unless otherwise noted, a ninja cannot select an individual ninja trick more than once.

Tricks marked with an asterisk (*) add effects to a ninja’s sneak attack. Only one of these tricks can be applied to an individual attack and the decision must be made before the attack is made.

Ninja Tricks
Paizo
Trick Prerequisites Benefits Source
Acrobatic Master
Expend 1 ki point to gain +20 bonus on one Acrobatics check PRG:UC
Bleeding Attack* Living opponent damaged by sneak attack also bleeds
PRG:UC
Blood Debt Gain In Harm’s Way as a bonus feat, expend 1 ki point to have willing ally take damage from attack meant for ninja
PPC:CoB
Breath of the Ancestor (Su)
Choose an imperial dragon type (forest, sea, sky, sovereign, or underworld) when you gain this trick. You can use supplies similar to those used for ninja smoke bombs to produce an alchemical breath weapon that deals the same kind of damage as the selected dragon. PPC:SpyHB
Choking Bomb Poison bomb Living creatures affected by smoke bomb are staggered PRG:UC
Combat Trick Gain a bonus combat feat PRG:UC
Darkvision Expend 1 ki point to gain darkvision 60′ for 1 hour PRG:UC
Deadly Range Increase range of dealing sneak attack damage by 10 feet PRG:UC
Deflect Arrows Improved Unarmed Strike Gain Deflect Arrows as a bonus feat PRG:UC
Fast Stealth Move at full speed using the Stealth skill without penalty PRG:UC
Feather Fall Expend 1 ki point to gain feather fall effect PRG:UC
Flurry of Stars Expend 1 ki point to throw 2 more shuriken during full-attack
PRG:UC
Forgotten Trick
Expend 2 ki points to temporarily gain a new ninja trick
PRG:UC
Hidden Weapons
Add level to checks to conceal a weapon, draw hidden weapons as a move action PRG:UC
High Jumper
Acrobatic master trick DC for high jumps is half normal
PRG:UC
Kamikaze
Expend 1 ki point to give unarmed strikes and weapons the vicious weapon special ability PPC:CoB
Ki Block*
Opponent damaged by sneak attack cannot expend ki points PRG:UC
Ki Charge
Expend 1 ki point to explosively charge a thrown weapon PRG:UC
Poison Bomb
Smoke bomb Add inhaled poison to smoke bomb PRG:UC
Pressure Points*
Opponent damaged by sneak attack takes Strength or Dexterity damage PRG:UC
Redirect Force
Attempt combat maneuver that provokes AoO; if she takes damage from the AoO, she adds it as a bonus on her attack roll PPC:CoB
Rogue Talent
Gain rogue talent in place of a ninja trick PRG:UC
Shadow Clone
Expend 1 ki point to create 1d4 shadowy duplicates that conceal true location PRG:UC
Slow Metabolism
Hold breath for twice as long; if poisoned, time between saving throws is doubled PRG:UC
Slow Reactions*
Opponents damaged by sneak attack can’t make AoO for 1 round PRG:UC
Smoke Bomb
Expend 1 ki point to throw bomb creating 15′ radius smoke cloud PRG:UC
Snatch Arrows
Deflect Arrows, Improved Unarmed Strike Gain Snatch Arrows as a bonus feat PRG:UC
Style Master
Gain style feat as a bonus feat PRG:UC
Sudden Disguise
Expend 1 ki point to gain disguise self effect PRG:UC
Unarmed Combat Training
Gain Improved Unarmed Strike as a bonus feat PRG:UC
Undetected Sabotage
Sabotage or disable device and leave it appearing functional
PRG:UC
Vanishing Trick
Expend 1 ki point to gain invisibility effect PRG:UC
Ventriloquism
Expend 1 ki point to create ventriloquism effect PRG:UC
Wall Climber
Gain climb speed of 20 feet on vertical surfaces PRG:UC
Weapon Training
Gain Weapon Focus as a bonus feat PRG:UC
3rd Party Publishers
Rite Publishing
Trick Prerequisites Benefits Source
Brute Malice Power Attack, Opportunities Aplenty Wielding martial weapon two-handed increases opportunities aplenty bonus damage +3 per two levels RP:SoA
Coldhearted Precision Ninja 4, Opportunities Aplenty Add competence bonus to hit on opportunities aplenty attacks RP:SoA
Crippling Shot Ninja 4, Opportunities Aplenty Choose to make opponents struck by opportunities aplenty attack save or be staggered RP:SoA
Deadly Tricks Ninja 6
Gain Greater Dirty Trick and Quick Dirty Trick as bonus feats RP:SoA
Defenses Aplenty Opportunities Aplenty Gain shields proficiency and competence bonus to your AC equal to 1/4 of your opportunities aplenty bonus damage RP:SoA
Smarter and Harder Opportunities Aplenty Add Intelligence modifier to opportunities aplenty attack rolls when wielding only one light or one-handed weapon RP:SoA
Tear the Wound Two-Weapon Fighting, Opportunities Aplenty Opponent dealt opportunities aplenty damage from two-weapon fighting is dealt additional damage RP:SoA
Tricky Combatant Use ninja level as BAB, for dirty tricks; vicious opportunists also receive Improved Dirty Trick as a bonus feat RP:SoA
Wasp’s Sting
Ninja 6, Coldhearted Precision Attacks with piercing weapon ignore damage reduction equal to Intelligence modifier RP:SoA
Rogue Genius Games
Trick Prerequisites Benefits Source
Act Without Thought Expend 1 ki point to act in surprise round, stop being flat-footed, and gain +4 to initiative RGG:UOPotN
Blink Dash When running or withdrawing, gain the benefit of blur effect RGG:UOPotN
Control Breathing
On failing a save vs an emotion or fear spell or effect, control breath to make a second save with a morale bonus
RGG:UOPotN
Deadly Strike
Expend 1 ki point to apply two tricks that apply to sneak attacks (*) to the same sneak attack RGG:UOPotN
Disguise Aura
Sudden disguise Expend 1 ki point to suppress one aspect of her alignment, presence of poison, surface thoughts, or presence of magic  RGG:UOPotN
Dislocate Roll Escape Artist checks twice and takes the better of the two rolls RGG:UOPotN
Emulate Aura
Disguise aura, sudden disguise Make Disguise checks in place of Use Magic Device checks RGG:UOPotN
Escape
Withdraw past additional opponents without becoming threatened RGG:UOPotN
Fatal Finesse
Weapon Finesse
Add Dexterity modifier to melee attack damage dealt with weapons modified by Weapon Finesse RGG:UOPotN
Face
Use Sense Motive in place of Diplomacy; use Sense Motive in place of the Knowledge checks to identify creature’s special powers or vulnerabilities. RGG:UOPotN
Fence
Use Appraise as swift action; use Appraise as standard action to roll twice taking better of the two results RGG:UOPotN
Ghost Face
Expend 1 ki point to assume a horrific, inhuman face and posture enhancing Intimidate checks RGG:UOPotN
Ghost Fingers
Expend 1 ki point to enhance Disable Device checks RGG:UOPotN
Ghost Slayer
Expend 1 ki point to treat weapon attacks, unarmed attacks, and armor as force effects against incorporeal opponents RGG:UOPotN
Healing Techniques
Gain Heal as class skill; spend 1 ki point for +4 bonus to Heal check RGG:UOPotN
Into The Bloodstream*
When making a sneak attack with a poisoned weapon, sacrifice some of the dice rolled to increase the poison‘s DC RGG:UOPotN
Ki Poison
Expend 1 ki point to increase the save DC of one dose of poison  RGG:UOPotN
Kip Up
Stand up Doesn’t provoke an AoO when standing with ki point reserve RGG:UOPotN
Living Shadow
Expend 1 ki point to roll Stealth checks twice and take the better of the two rolls RGG:UOPotN
Long Step
Expend 1 ki point to when taking a taking a 5-foot step to instead move 10 feet or more RGG:UOPotN
Master of Shadows
Allies moving at no more than half their move rate use ninja’s Stealth bonus RGG:UOPotN
Mock Ninja
Expend 1 ki point to gain mirror image effect RGG:UOPotN
Nei Jing*
Improved Unarmed Strike Make subtle attack that slowly deals difficult-to-halt damage from a non-obvious source
RGG:UOPotN
No-Shadow Strike
Improved Feint Expend 1 ki point to feint as a swift action RGG:UOPotN
Nourish
Expend 1 ki point to remain nutritionally nourished, hydrated, and rested for the day RGG:UOPotN
Peerless Actor
Roll Disguise checks twice and take the better of the two rolls RGG:UOPotN
Ready to Hand
Quick Draw Store or ready any weapon, or piece of equipment held one-handed, as swift action
RGG:UOPotN
Ride Along
Climb onto a larger opponent and ride along as it moves
RGG:UOPotN
Scattergun Assassin
Ki pool, source of grit points
Expend ki points to fuel grit powers, expend grit to fuel ki powers RGG:UOPotN
Secret Signs
Make Bluff checks to send secret messages via hand signals
RGG:UOPotN
Shadow Style
Gain a shadow assassin shadow style
RGG:UOPotN
Shadowblade
Gain ability to create a light weapon made of solid shadows RGG:UOPotN
Silence*
Opponent struck by sneak attack must save or be silenced
RGG:UOPotN
Sleep With Your Eyes Open
No penalty to Perception when asleep, not considered helpless when naturally asleep RGG:UOPotN
Stunning Blow
Improved Unarmed Strike Expend 1 ki point to make Stunning Fist attack RGG:UOPotN
Sudden Action
Expend 1 ki point to not provoke AoO casting a spell, attacking with thrown weapons, or moving from her square RGG:UOPotN
Trap Master
Use Craft (traps) to find traps, make two checks taking better of two rolls RGG:UOPotN
Unkind Blow*
Improved Unarmed Strike, Stunning Fist or stunning blow
When making a sneak attack with a stunning attack, sacrifice some of the dice rolled to increase the sneak attack’s DC RGG:UOPotN

 

Ninja Master Tricks
Paizo
Master Trick Prerequisites Benefits Source
Advanced Talents Master tricks
Gain rogue advanced talent in place of a ninja trick PRG:UC
Assassinate Master tricks Defenseless opponent damaged by sneak attack must save or die PRG:UC
Blinding Bomb Master tricks, choking bomb Living creatures in a smoke bomb cloud must save or be blinded PRG:UC
Deadly Shuriken Master tricks Pool all attack potential into a single, deadly shuriken throw PRG:UC
Evasion
Master tricks Attack that deals half damage with Reflex save instead does no damage on save
PRG:UC
Feat
Master tricks Gain a feat that she qualifies for in place of a ninja trick PRG:UC
Ghost Step
Master tricks Expend 1 ki point to pass through a wall or other surface as if incorporeal PRG:UC
Invisible Blade
Master tricks, vanishing trick
Vanishing trick improves to greater invisibility effect PRG:UC
Kawarimi
Master tricks Once per day, expend 1 ki point on immediate Stealth check to hide, while opponent’s damaging attack is diverted to nearby object
PPC:CoB
Master Disguise
Master tricks, sudden disguise Sudden disguise duration improves, also affects ninja’s voice; can also assume appearance of specific individuals
PRG:UC
See the Unseen
Master tricks Expend 1 ki point to gain see invisibility effect PRG:UC
Shadow Split
Master tricks, shadow clone Expend 1 ki point to create illusory double that acts as a diversion
PRG:UC
Unarmed Combat Mastery
Master tricks, Improved Unarmed Strike Deal unarmed strike damage as a monk of ninja’s level –4 PRG:UC
Unbound Steps
Master tricks Expend 1 ki point to walk on air PRG:UC
3rd Party Publishers
Rogue Genius Games
Master Trick Prerequisites Benefits Source
Advanced Healing Techniques Master tricks, healing techniques Focus ki to rapidly stimulate target’s own healing abilities RGG:UOPotN
Bomb Master
Master tricks, choking bomb, poison bomb, smoke bomb Add selected alchemist bomb discoveries to ninja smoke bombs RGG:UOPotN
Death Touch
Master tricks, Improved Unarmed Strike, nei jing
Delay onset of nei jing damage by days; expend ki to increase nei jing damage dealt
RGG:UOPotN
Dream Poison
Master tricks Poisoned opponent must save or be tormented by nightmare effect
RGG:UOPotN
Feign Death
Master tricks, slow metabolism Enter a death-like trance, hold breath for 20x as long; if poisoned, time between saving throws is multiplied by 20 RGG:UOPotN
Improved Ki
Master tricks Gain improved ki powers to Acrobatics, additional attacks, increased speed, and Stealth RGG:UOPotN
Mind Strike
Master tricks, Improved Unarmed Strike, Stunning Fist or stunning blow Expend 1 ki point to force opponent struck by stunning attack to save against modify memory effect RGG:UOPotN
Peerless Disguise
Master tricks, forgotten trick, sudden disguise
While disguised, expend 1 ki point to emulate extraordinary ability of the assumed identity’s class RGG:UOPotN
Smoke Walk
Master tricks, smoke bomb
Expend 2 ki points to teleport from one area of shadowy smoke or darkness to another RGG:UOPotN
Stunning Strike
Master tricks, Improved Unarmed Strike, Stunning Fist or stunning blow Deliver stunning attack with any weapon she is proficient, rather than only with unarmed attacks RGG:UOPotN
Suppress Aura
Master tricks, disguise aura, sudden disguise Expend 1 ki point to suppress all auras as a nondetection effect RGG:UOPotN
Vivacity
Master tricks Expend 1 ki point to gain 1d8 temporary hit points + 1 hp/level as a swift action RGG:UOPotN