Hunter of the unnatural and undead, this self-reliant adventurer specializes in delving through catacombs and graveyards to return the risen dead to peace. His most hated foes are liches and vampires, both formerly mortals who chose to cheat death and become immortal. A keen eye may easily discern a crypt stalker by his penchant for wooden, silver, and cold-iron weapons. These are devastating against lesser undead and experienced crypt stalkers can fight even vampires and greater undead successfully.
Crypt stalkers spend years studying the weaknesses of undead and as such, can deal devastating blows impossible for regular warriors. While many use special weapons to combat their enemies, as they grow in experience even their bare hands become lethal against the normally nigh-invulnerable monsters.
While many crypt stalkers are agents of their church, there are some itinerant professionals who sell their services in areas preyed upon by the undead. Goodhearted crypt stalkers will ask only for room and board for payment, but some levy outrageous fees in return for their services, even going so far as to extort their pay from a village by threatening to release a captive undead.
Role: Crypt stalkers tend to start their career as rangers; however they eschew the freedom of the open wilderness for the dank hallowed terrain of crypts, tombs, and dungeons. In addition, they must also spend time as a devoted servant of their god. The combination of their faith and independent stubborn natures make them a foe of the undead on par with any paladin. Crypt stalkers can perform admirably as a scout, especially in dungeons and ruins; however they come into their own when leading a party of adventurers in the destruction of a lich’s lair or vampire’s keep.
Hit Dice: d10.
To qualify to become a crypt stalker, a character must fulfill all the following criteria.
Base Attack Bonus: +6.
The crypt stalker class skills are: Acrobatics (Dex), Climb (Str), Craft (Int), Disable Device (Dex), Knowledge (religion) (Int), Knowledge (planes) (Int), Knowledge (local) (Int), Linguistics (Int), Stealth (Dex), Survival (Wis).
Skill Ranks per Level: 4 + Int modifier.
|Level||Base Attack Bonus||Fort Save||Ref Save||Will Save||Special||Spells per Day|
|1st||+1||+1||+0||+1||Resist undead attacks, sense unlife, slay the undead||—|
|2nd||+2||+1||+1||+1||Smite the lifeless||+1 level of ranger|
|3rd||+3||+2||+1||+2||Resist undead attacks, slay the undead||+1 level of cleric|
|4th||+4||+2||+1||+2||Smite the lifeless||+1 level of ranger|
|5th||+5||+3||+2||+3||Resist undead attacks, sense unlife, slay the undead||—|
|6th||+6||+3||+2||+3||Smite the lifeless||+1 level of cleric|
|7th||+7||+4||+2||+4||Resist undead attacks, slay the undead||+1 level of ranger|
|8th||+8||+4||+3||+4||Resist undead attacks, smite the lifeless||+1 level of cleric|
|9th||+9||+5||+3||+5||Resist undead attacks, slay the undead||—|
|10th||+10||+5||+3||+5||Resist undead attacks, sense unlife, Smite the lifeless||+1 level of ranger|
All the following are class features of the crypt stalker prestige class.
Weapons and Armor Proficiency: A crypt stalker is proficient with all simple and martial weapons, all light and medium armor and with shields (except tower shields).
At the indicated levels, a crypt stalker gains new spells per day as if he had also gained a level in the indicated divine spellcasting class. He does not, however, gain any other benefits a character of those classes would gain.
Crypt stalkers rely on their faith and their unwavering hatred of the undead to inure them to the effects of undead attacks. As they grow more experienced, crypt stalkers grow unaffected by many of these ailments.
At 5th level, the bonus is applied to any undead gaze attacks.
At 10th level, he becomes immune to undead gaze attacks.
Due to a crypt stalker’s knowledge, training, and spiritual focus on the undead, he is able to strike the weaknesses of the undead like no other can. As such, for crypt stalkers, critical strikes work exceptionally well on undead.
At 1st level, a crypt stalker gains the Improved Critical feat in the weapon of his choice. He gains the feat again (in a different weapon) at 3rd and 5th level.
At 1st level, a crypt stalker can detect undead (as the spell) in a 20 foot radius around him. This range doubles at 3rd level to 40 feet, and doubles again at 7th level to 80 feet. He can also identify a lich’s phylactery on sight with a successful Perception check, receiving a +2 bonus to the check at 5th level and again at 10th level to a maximum bonus of +4.
Weapons of wood, silver, or cold iron count as magical weapons in the hands of a slayer. In addition, these types of weapons receive a +1 attack and damage bonus at 2nd, 4th, 6th, 8th and 10th levels.
Also, at 6th level, a crypt stalker’s unarmed attacks do lethal damage to undead, as if the stalker had the Improved Unarmed Strike feat, and receiving a +1 attack and damage bonus per level past 6th to a maximum of +4 at 10th level.
Section 15: Copyright Notice – Paths of Power
Paths of Power. Copyright 2009, 4 Winds Fantasy Gaming; Authors Sean O’Connor and Patricia Willenborg, with Connie J. Thomson and Robert W. Thomson.