The spirit of the gorse is represented by the onn ogham.
Associated with wealth and prosperity, the spirit of onn represents the ability to attract fortune and hope regardless of the situation. It is believed that the bright yellow flowers of the gorse have a direct connection to the sun and the spirit of the onn to shine with the very energy thereof.
Bonus Feat: Blessing of Onn or Burning Spell
Heat of the Hearth (Su)
At 1st level, you may crush a gorse flower as a standard action to generate a cleansing warmth that grants you or a willing recipient protection from the cold for an amount of time based upon your class level. In a cold environment between 40 to 0 degrees Fahrenheit, the magic of the flower protects the recipient for up to an hour per class level. If you are in an extreme cold environment (below 0° Fahrenheit), the effect only lasts 10 minutes per class level.
The magic of the flow may also protect you from cold attacks, providing an energy resistance against cold based attacks equal to your class level, but then the magic immediately ends. You may use this power 3 + your Wisdom modifier times per day.
Furze Fuze (Sp)
At 8th level, you may throw a gorse seed pod up to 30 ft. away as a standard action. The pod detonates in the area thrown and everyone in the 5-foot square and all adjacent squares must make a Reflex save or suffer 4d6 points of piercing damage from prickly thorns that shoot forth from the seed pod. The thorns are treated as magic and silver for purposes of damage reduction. The damage of the burst increases by 1d6 at 11th level and every three levels thereafter (maximum of 8d6 at 20th level).
You may empower up to 3 + your Wisdom modifier seed pods per day.
Advancing with Class: The Druid © 2018, The Knotty-Works; Authors: Aaron Hollingsworth, John Buckley, Artists: Brett Neufeld, Forrest Imel, Jacob E. Blackmon, Liz Courts, Matthew Richmond, and Rick Hershey.