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Ailm (White Fir)

The spirit of the white fir tree is represented by the ailm ogham. Associated with wisdom and foresight, the spirit of the ailm represents the ability to predict the future and clearly see all aspects of the present. It is believed the spirit of the ailm favors truth and honesty above all else and blesses those it finds faithful with resilience and perceptiveness. Of the trees found within the ogham, the fir is treated with reverence for its ability to thrive during the darkest of times and used as grave markers for great chieftains or druidic masters.

Bonus Feat: Blessing of Ailm or Skill Focus (Sense Motive)

Spells: 1stbless, 2ndzone of truth, 3rdbestow insight, 4thdiscern lies, 5thcommune, 6thmass owl’s wisdom, 7thtrue seeing, 8thdiscern location, 9thforesight

Winter’s Blessing (Su)

At 1st level, you gain a +1 sacred (or profane if evil) bonus to any saving throws versus Death Effects including enervation attacks that grant negative levels. This bonus increases by +1 at 5th level and every five levels thereafter (maximum of +5 at 20th level). If you fail a saving throw that would reduce your level below first level, you are granted a second saving throw as an immediate action, though you must accept that result even if it is worse than the original saving throw. If the negative level effect did not allow a saving throw, you are allowed a saving throw with a DC based on the spell level used or 10 + the creature’s HD if the effect is not spell based. You are only granted this bonus saving throw once per day.

Primed Cones (Su)

At 8th level, you may take a pine-cone and cause it to shed light as a torch for a number of minutes equal to your class level. When used in this manner the pine-cone may be held without burning the bearer and it is not subject to being dispelled magically but can be suppressed or extinguished with any magic that would affect a normal torch. Only one pine-cone may be lit in this fashion at a time.

You may also throw these pine-cones with a range increment of 10 ft. that explode into flames when they strike. If thrown successfully at a creature using its touch AC, the pine-cone does 4d6 points of fire damage. You may also throw it at a 5 ft. square with an effective AC of 5 that causes 2d6 points of fire damage to anyone within the square struck and 1d6 points of fire damage to everyone in an adjacent 5 ft. square. The amount of damage caused by the cone increased by 1d6 at 11th level and every three levels thereafter (maximum of 8d6 touch or 6d6 when targeting a square and adjacent use ½ the number of dice to determine damage with a maximum of 3d6).

You may only throw a total number of such pine-cones per day equal to 3 + your Wisdom modifier. The pine-cones do not function in this manner when thrown by anyone other than yourself.

Section 15: Copyright Notice

Advancing with Class: The Druid © 2018, The Knotty-Works; Authors: Aaron Hollingsworth, John Buckley, Artists: Brett Neufeld, Forrest Imel, Jacob E. Blackmon, Liz Courts, Matthew Richmond, and Rick Hershey.