Energy Strike (Su)

Prerequisite: Level 7

Effect: The companion’s strikes are augmented with energy. The vanguard must choose one of the following weapon properties: corrosive, flaming, frost, or shock. The companion’s natural attacks and weapon attacks are treated as having that weapon property. At 15th level, the corrosive, flaming, frost, and shock abilities improve to be corrosive burst, flaming burst, icy burst, and shocking burst, respectively. This augmentation can be chosen multiple times. Each time it is chosen, a different property must be selected. The companion can only apply one of the properties available to it to an individual attack.

Resonance: The energy attack spreads to nearby allies. Natural attacks and weapon attacks made by allies within 30 feet are treated as having the same weapon property granted to the companion. This resonance lasts for 1 minute.

Section 15: Copyright Notice

Path of Iron, © 2015, Ascension Games, LLC; Author Christopher Moore

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