The ghoul’s touch robs the target of its lifeforce.
Requirement: Ghoul HD 7.
Effect: The target of this attack suffers 3d6 points of cold damage and is exhausted for 10 minutes. A successful Fortitude saving throw halves the damage and negates the exhaustion.
The attack deals an extra 1d6 points of cold damage per Hit Die the ghoul has (maximum 12d6). On a successful saving throw the damage is halved and the exhaustion is negated but, if the target is already fatigued, then it becomes exhausted for 1d4 rounds even on a successful save.