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Health

The ghoul’s touch spreads sickness in the target’s body.

Requirement: Ghoul HD 3

Effect: The subject takes 2d6 points of damage and is sickened for 1d4 rounds. A successful Fortitude saving throw halves the damage and negates the sickened condition.

Improved Loss

The attack deals an extra 1d6 points of damage for every 2 Hit Dice the ghoul has after 1st (3d6 at 3rd, 4d6 at 5th, and so on) and the target is nauseated for one round before being sickened for 1d4 rounds. A successful saving throw halves the damage and reduces the condition to sickened for 1 round.

Gain and Loss

If the target fails its saving throw against this effect, the ghoul gains a +4 competence bonus to Fortitude saving throws and 10 temporary hit points for 1 minute.