Dressed in black robes, this creature has black scales covering its entire body. Its head is serpentine and its arms end in snake-like hands resembling black mambas.
Night Adder Priest Inphidian CR 7
Speed 30 ft.
Melee 2 snake-hand bites +11 (1d6+1 plus poison)
Special Attacks channel negative energy 7/day (DC 18, 3d6), poison (DC 19), spontaneous casting (inflict spells)
Spell-Like Abilities (CL 7th)
Domain Spell-Like Abilities (CL 5th)
Spells Prepared (CL 5th)
3rd—bestow curse (DC 17), contagion (DC 17), greater magic fangD
2nd—desecrate, hold person (DC 16), shatter (DC 16), summon swarm (snakes)D
1st—bane (DC 15), command (DC 15), curse water (DC 15), doom (DC 15), protection from goodD
0 (at will)—detect magic, detect poison, read magic, resistance
D domain spell; Domains Evil, Serpent
Str 13, Dex 15, Con 14, Int 15, Wis 18, Cha 18
Base Atk +9; CMB +7; CMB 19
Feats Alertness, Great Fortitude, Improved Channel, Improved Initiative, Improved Natural Attack, Weapon Finesse
Skills Craft (alchemy) +11, Knowledge (nature) +8, Knowledge (religion) +16, Perception +26, Sense Motive +22, Stealth +18 (+22 in shadow); Racial Modifiers +4 Perception, +4 Stealth (+8 in areas of shadow)
Languages Aklo, Common, Inphidian
Combat Gear 3 potions of cure light wounds, 2 potions of cure moderate wounds, wand of cure light wounds (CL 5th, 20 charges); Other Gear chain shirt, cloak of resistance +1, caduseus holy symbol
This is a typical priest of Hassith-Kaa the Great Serpent. It begins combat by casting greater magic fang on its snake-hands. It quickly follows this with a hold person spell against the most powerful looking opponent. After this, it brings its spells, spell-like abilities, and natural attacks to bear against its remaining foes.
Night Adder Priest Inphidian from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.