As if the world’s most revolting lapdog had somehow learned to walk on its back legs, this sickly creature slinks forward carefully.
Pugwampi Gremlin Fighter 2 CR 2
Str 7, Dex 14, Con 14, Int 10, Wis 12, Cha 8
Base Atk +2; CMB +2; CMD 10
Feats Dodge, Improved Initiative, Mobility, Weapon FinesseB, Weapon Focus (warhammer)
Skills Bluff +5, Craft (trapmaking) +4, Disable Device +5, Perception +5 (+1 sound-based), Ride +6, Stealth +18 Racial Modifiers +4 Stealth –4 Perception (sound-based)
Languages Gnoll, Terran
SQ bravery +1
Gear breastplate, +1 Small warhammer, longbow with 20 arrows
A pugwampi radiates an aura of unluck to a radius of 20 feet. A creature in this area must roll 2d20 whenever a situation calls for a d20 roll (such as an attack roll, a skill check, or a saving throw) and must use the lowest of the two results generated. This is a mind-affecting effect that does not work on animals, other gremlins, and gnolls. Any character that gains any sort of luck bonus (such as that granted by a luckstone or divine favor) is immune to the pugwampi unluck aura.
Pathfinder 19: Howl of the Carrion King. Copyright 2009, Paizo Publishing, LLC; Author: Erik Mona.