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    Stone Giant Elder (Elder Stone Giant Sorcerer 10)

    This sagely stone giant wears loose furs and a long cloak, and wields a large stone club covered with crystals.

    Stone Giant Elder CR 14

    XP 38,400
    Female elder stone giant sorcerer 10
    N Large humanoid (giant)
    Init +4; Senses darkvision 60 ft., low-light vision, tremorsense 30 ft.; Perception +8

    DEFENSE

    AC 29, touch 15, flat-footed 24 (+2 armor, +1 deflection, +4 Dex, +1 dodge, +12 natural, –1 size)
    hp 226 (22 HD; 12d8+10d6+137)
    Fort +19, Ref +13, Will +17
    Defensive Abilities improved rock catching

    OFFENSE

    Speed 40 ft.
    Melee mwk greatclub +21/+16/+11 (2d8+10) or 2 slams +20 (1d8+7)
    Ranged rock +17/+12/+7 (1d8+10)
    Space 10 ft.; Reach 10 ft.
    Special Attacks rock throwing (180 ft.)
    Spell-Like Abilities (CL 10th; concentration +16)

    1/daypasswall, spike stones, statue, stoneskin, wall of stone

    Bloodline Spell-Like Abilities (CL 10th; concentration +16)

    9/day—tremor
    1/day—crystal shard

    Sorcerer Spells Known (CL 10th; concentration +16)

    5th (4/day)hungry pit (DC 22)
    4th (6/day)calcific touch (DC 20), mass enlarge person (DC 20), stoneskin
    3rd (7/day)fireball (DC 19), greater magic weapon, haste (DC 19), shifting sand
    2nd (8/day)darkvision, glitterdust (DC 19), share language, shatter, stone call
    1st (8/day)crafter's fortune, expeditious excavation, feather fall, mage armor, reduce person (DC 17), shocking grasp
    0th (at will)acid splash, arcane mark, detect magic, light, mage hand, mending, message, prestidigitation, read magic

    Bloodline Deep Earth

    STATISTICS

    Str 25, Dex 19, Con 22, Int 10, Wis 14, Cha 22
    Base Atk +14; CMB +22; CMD 38
    Feats Combat Casting, Dodge, Empower Spell, Eschew Materials, Heighten Spell, Iron Will, Martial Weapon Proficiency (greatclub), Point-Blank Shot, Power Attack, Precise Shot, Spell Focus (conjuration), Spell Penetration, Stone Magic
    Skills Climb +16, Intimidate +15, Knowledge (arcana) +13, Perception +8 (+10 to notice unusual stonework), Spellcraft +13, Stealth +6, Use Magic Device +14
    Languages Common, Giant
    SQ bloodline arcana, rockseer
    Combat Gear potions of cure serious wounds (2), potion of invisibility, scroll of invisibility sphere, scroll of dimension door, wand of blur (13 charges); Other Gear masterwork greatclub, 6 rocks, amulet of natural armor +1, bracers of armor +2, cloak of resistance +2, headband of alluring charisma +2, lesser rod of maximize, ring of protection +1

    SPECIAL ABILITIES

    Improved Rock Catching (Ex)

    A stone giant gains a +4 racial bonus on its Reflex save when attempting to catch a thrown rock with rock catching. This ability otherwise works like the rock catching ability.