Human Lich Necromancer 14

Human Lich Necromancer 14 CR 15

XP 51,200
Male human lich necromancer 14
CE Medium undead
Init +1; Senses darkvision 60 ft.; Perception +24; Aura fear (60-ft. radius, DC 21)

DEFENSE

AC 23, touch 13, flat-footed 22 (+5 armor, +2 deflection, +1 Dex, +5 natural)
hp 150 (14d6+99; includes 15 from false life)
Fort +8, Ref +5, Will +11
Defensive Abilities Channel Resistance +4; DR 15/Bludgeoning and Magic; Immune cold, electricity, mind-affecting, polymorph, undead traits

OFFENSE

Speed 30 ft.
Melee Touch +7 (1d8+7 negative energy + paralysis)
Special Attacks paralyzing touch ( Will DC 21 half damage, Fort DC 21 negates paralysis)

Necromancer Spell-like Abilities (Undead School)

11/day – bolster (+3 profane, 7 rounds), lifesight (20 ft), power over undead (command undead, DC 21)

Necromancer Spells Prepared (CL 14th; concentration +22)

7thquickened displacement, finger of death (DC 27), quickened vampiric touch
6thquickened blindness/deafness (DC 22), quickened cat’s grace, chain lightning (DC 24), mislead (DC 24)
5thquickened magic missile, telekinesis (DC 23), quickened true strike, wall of force, waves of fatigue
4thbestow curse (DC 24), contagion (DC 24), dimension door, fear (DC 24), greater invisibility, mass reduce person (DC 22), stone shape
3rdextended false life (already cast), fly, gaseous form, ray of exhaustion, slow (DC 21), stinking cloud (DC 21), tongues (already cast)
2ndblindness/deafness (DC 22), ghoul touch (DC 22), glitterdust (DC 20), invisibility, mirror image, scorching ray, spectral hand
1stchill touch (DC 21), grease (DC 19), magic missile (3), obscuring mist, reduce person (DC 19)
0arcane mark, mage hand, mending, prestidigitation

Prohibited Schools: abjuration, enchantment

TACTICS

Before Combat Once he knows the PCs are in the crypts, he casts extended false life and tongues on himself. He then calls a devourer to guard him using his staff of hungry shadows.

During Combat He opens battles by casting finger of death at a spellcaster and quickened displacement on himself. He then casts wall of force to seal himself off from the PCs, giving him time to cast greater invisibility, quickened cat’s grace, fly, mirror image, and spectral hand. During this time, he lets the conjured devourer keep the PCs busy. If the PCs haven’t breached his wall by the time he’s done casting preparatory spells, he dimension doors back into their midst and begins hitting them with spells. If he needs more minions, he casts stone shape on a nearby wall to release several wraiths, hoping they provide additional distractions.

Morale He values his own immortal existence too much to stick around in a fight he’s losing. If reduced to less than 30 hit points, he uses mislead to escape by casting gaseous form and retreating to area F10, where he gathers his phylactery before triggering the trap in the room. Given time, he recovers his spells and then seeks revenge on the PCs. If confronted there, he has little choice but to fight until destroyed, but he makes sure to trigger the trap in the room before a fight begins.

STATISTICS

Str 10, Dex 13, Con –, Int 26, Wis 14, Cha 18
Base Atk +7; CMB +7; CMD 20
Feats Combat Casting, Craft Staff, Craft Wondrous Item, Extend Spell, Greater Spell Focus (necromancy), Maximize Spell, Quicken Spell, Scribe Scroll, Spell Focus (necromancy), Spell Penetration, Toughness
Skills Fly +18, Knowledge (arcana, engineering, history, nobles, religion, planes) +25, Perception +24, Sense Motive +24, Spellcraft +25, Stealth +23
Languages Abyssal, Giant, +1 additional
SQ contingency, bonded item (ring of protection +2), telepathic bond
Combat Gear staff of hungry shadows;
Other Gear bracers of armor +5, headband of intellect +4, ring of protection +2, contingency statuette worth 2,000 gp

SPECIAL ABILITIES

Contingency (Sp)

If he is grappled, a dimension door spell activates on him.

Telepathic Bond (Sp)

He has a permanent telepathic bond with his minion and with one of the advanced mummies.

Section 15: Copyright Notice

Pathfinder 5: Sins of the Saviors

Pathfinder 5: Sins of the Saviors. Copyright 2007, Paizo Publishing LLC. Author: Steven S. Greer
scroll to top