Hill Giant Fighter 2/Ranger 1

Hill Giant Fighter 2/Ranger 1 CR 10

XP 9,600
Male hill giant fighter 2/ranger 1
CN Large humanoid (giant)
Init –1; Senses low-light vision; Perception +10

DEFENSE

AC 23, touch 8, flat-footed 23 (+6 armor, –1 Dex, +9 natural, –1 size)
hp 139 (13 HD; 10d8+3d10+78)
Fort +18, Ref +4, Will +6; +1 vs. fear
Defensive Abilities bravery +1, rock catching

OFFENSE

Speed 30 ft.
Melee +1 thundering earth breaker +19/+14 (2d6+9/19–20/×3)
Ranged rock +9 (1d8+12)
Space 10 ft.; Reach 10 ft.
Special Attacks favored enemy (dwarves +2)

STATISTICS

Str 27, Dex 8, Con 23, Int 10, Wis 12, Cha 5
Base Atk +10; CMB +19; CMD 28
Feats Improved Bull Rush, Improved Critical (earth breaker), Improved Iron Will, Iron Will, Power Attack, Skill Focus (Stealth), Stealthy, Vital Strike, Weapon Focus (earth breaker)
Skills Escape Artist –3, Perception +10, Stealth +17, Survival +17
Languages Common, Giant
SQ track +1, wild empathy –2
Gear breastplate, +1 thundering earth breaker, ring of counterspells (contains dominate person)


DESCRIPTION

Razmus claimed the Valley of Broken Trees as his domain. Whether Razmus serves as an enemy or an unlikely ally to your PCs depends as much upon your whim as it does on the PCs themselves.

Section 15: Copyright Notice

Pathfinder Adventure Path: Rise of the Runelords Anniversary Edition © 2012, Paizo Publishing, LLC; Authors: Wolfgang Baur, Stephen S. Greer, James Jacobs, Nicolas Logue, Richard Pett, and Greg A. Vaughan.

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