myrianna CR 10
AC 25, touch 25, flat 19 (+5 Dex, +9 Deflection, + 1 Dodge)
hp 162 (12d8+108 Cha.)
Fort +13, Ref +22, Will +21
Defensive Abilities Channel Resistance +4, Incorporeal Traits, Undead Traits; DR 10/cold iron
Speed fly 30 ft. (perfect)
Melee Draining Touch +6 (1d4 drain to one ability, ghost’s choice)
Special Attacks Stunning Glance (DC 25), Telekinesis
Spell-Like Abilities (CL 8, Concentration +21)
Druid Spells Prepared (CL 7, Concentration +20)
Str -, Dex 21, Con -, Int 16, Wis 18, Cha 29
Base Atk +6; CMB +6; CMD 21
Feats Ability Focus (Blinding Beauty), Combat Casting, Dodge, Eschew Materials, Greater Spell Focus (Evocation), Spell Focus (Evocation)
Skills Diplomacy +24, Escape Artist +20, Handle Animal +24, Heal +19, Knowledge (Nature) +18, Perception +27, Sense Motive +19, Stealth +28, Survival +19
Languages Common, Sylvan
SQ Rejuvenation, Spells, Unearthly Grace, Wild Empathy +27
This ability affects all humanoids within 30 feet of a nymph. Those who look directly at a nymph must succeed on a DC 27 Fortitude save or be blinded permanently. A nymph can suppress or resume this ability as a free action. The save DC is Charisma-based.
The ghost is disfigured through age or violence, and has a gaze attack with a range of 30 feet that causes 2d10 damage and 1d4 Charisma damage (Fortitude save negates Charisma damage but not physical damage).
In most cases, it’s difficult to destroy a ghost through simple combat: the “destroyed” spirit restores itself in 2d4 days. Even the most powerful spells are usually only temporary solutions. The only way to permanently destroy a ghost is to determine the reason for its existence and set right whatever prevents it from resting in peace. The Adventure Path details the method of putting her to rest.
A nymph casts spells as a 7th-level druid, but cannot swap out prepared spells to cast summon spells.
The ghost can use telekinesis as a standard action once every 1d4 rounds (caster level 12th).
This works like the druid‘s wild empathy class feature, except the nymph has a +6 racial bonus on the check. The nymph’s effective druid level is equal to her HD for determining her total modifier to the check.
Pathfinder 3: The Hook Mountain Massacre