Speed 30 ft.
Melee +1 falcata +10/+5 (1d8+3/19–20/×3)
Ranged light crossbow +12/+7 (1d8/19–20)
Special Attacks weapon training (light blades +1)
During Combat She relies on her Combat Expertise feat to increase her Armor Class (–2 to attacks, +2 Dodge to AC). With her Improved Disarm feat she disarms and taunts armed opponents, suggesting they surrender.
Morale She has no fear of death. Rather, the only thing she fears is boredom. She will not withdraw against a clearly superior foe, but she may disengage if her opponent is obviously unable to best her and presents no interesting challenges.
Str 10, Dex 18, Con 12, Int 14, Wis 8, Cha 13
Base Atk +8; CMB +8 (+10 disarm); CMD 24 (26 vs. disarm)
Feats Combat Expertise, Dodge, Exotic Weapon Proficiency (falcata),Improved Disarm , Improved Initiative, Mobility, Spring Attack, Weapon Focus (falcata), Weapon Specialization (falcata), Duelist (see below)
Skills Acrobatics +17, Bluff +9, Escape Artist +13, Knowledge (history) +3, Knowledge (local) +3, Knowledge (nobility) +5, Perception +10, Perform (Dance) +13, Sense Motive +10, Swim +4
Languages Common, Elven, one other
SQ armor training 2
Combat Gear chain shirt, masterwork buckler, potions of cure moderate wounds (3); Other Gear mithral +1 falcata, light crossbow with 10 bolts, ring of protection +1, 120 gp
SPECIAL ABILITIESAcrobatics checks.