Gnoll Lieutenant (CR 6)

Gnoll Lieutenant CR 6

XP 2,400
Gnoll fighter 5
CE Medium humanoid (gnoll)
Init +1; Senses darkvision 60 ft.; Perception +0

DEFENSE

AC 20, touch 11, flat-footed 19 (+6 armor, +1 Dex, +1 natural, +2 shield)
hp 55 (7 HD; 2d8+5d10+19)
Fort +10, Ref +3, Will +2 (+1 vs. fear)
Defensive Abilities bravery +1

OFFENSE

Speed 30 ft.
Melee +1 scorpion whip +14/+9 (1d4 +9)
Ranged mwk pepperbox rifle +8/+3 (1d10/x4)
Special Attacks weapon training (flails +1)

TACTICS

Before Combat The gnoll lieutenant demoralizes foes and lashes out with his scorpion whip from a distance. If fighting at range, he applies oil of magic weapon to his rifle and lays down deadly bursts of fire.

STATISTICS

Str 20, Dex 12, Con 15, Int 6, Wis 10, Cha 12
Base Atk +6; CMB +11; CMD 22
Feats Dazzling Display, Exotic Weapon Proficiency (whip), Improved Whip Mastery, Intimidating Prowess, Power Attack, Weapon Focus (whip), Whip Mastery
Skills Intimidate +16
Languages Gnoll
SQ armor training 1
Combat Gear potions of cure light wounds (2), oil of magic weapon (2), alchemist’s fire (3); Other Gear ultraweave armor, buckler, +1 scorpion whip, masterwork pepperbox rifle with 20 metal cartridges, cloak of resistance +1, 15 gp

Gnoll lieutenants use intimidation and the crack of their scorpion whips to push lesser members of the pack into battle and to demoralize their enemies.

Section 15: Copyright Notice

Alien Codex © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Paris Crenshaw, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Jeff Provine, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.

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