Hell knight Armiger CR 2
Speed 20 ft.
Melee mwk longsword +6 (1d8+2/19–20)
Ranged heavy crossbow +4 (1d10/19–20)
Str 15, Dex 13, Con 16, Int 10, Wis 12, Cha 8
Base Atk +3; CMB +5; CMD 16
Feats Improved Bull Rush, Iron Will, Power Attack, Shield Focus, Toughness
Skills Intimidate +5, Knowledge (religion) +1, Linguistics +1, Perception +2, Sense Motive +4
Languages Common, Infernal
SQ armor training 1
Gear masterwork half-plate, heavy steel shield, heavy crossbow with 10 bolts, masterwork longsword, masterwork manacles
Trained in battle against devils so that they fear no mortal threat, the knights are a powerful force of order and nearby lands. Those who have not yet attained the rank of knight are called armigers.