Hetzuud Slayer (CR 10)

Hetzuud Slayer CR 10

XP 9,600
Hetzuud slayer 8
NE Medium ooze
Init +3; Senses blindsight 60 ft., low-light vision, Perception +14

DEFENSE

AC 25, touch 14, flat-footed 21 (+5 armor, +3 Dex, +1 haste, +4 natural, +2 shield)
hp 86 (8d10+4d8+24)
Fort +10, Ref +12, Will +5 (+2 vs. mind-reading spells and effects)
Immune ooze traits

OFFENSE

Speed 40 ft., swim 90 ft.
Melee +1 rapier +19/+19/+14/+9 (1d6+7/18-20 plus poison) or slam +19/+19 (1d4+9)
Ranged mwk dagger +17 (1d4+6, 19-20)
Special Attacks merge, poison use, sneak attack +2d6, slowing strike (DC 17), studied target +2

TACTICS

Before Combat Hetzuud have apply deathblade poison to their rapiers and use their change shape ability to pose as innocent bystanders or officials such as guards. They attempt to drink their potions of haste surreptitiously before combat.

During Combat Hetzuud slayers attack in pairs, each pair choosing the same two targets for their studied target ability. Knowing their escape plan, they specifically target arcane casters to limit the likelihood their enemy can use dimensional travel to get ahead of them.

Morale The hetzuud think themselves superior combatants, and ultimately believe they will be killed if they don’t cripple their targets and get return word to their masters.

If the combat turns against them, they flee in pairs to cover the retreat of those already in flight.

Base Statistics

Without their potions of haste, these assassins statistics are:

AC 25, touch 14, flat-footed 21, Ref +11; Speed 10 ft., swim 60 ft.; Melee +1 rapier +18/+13/+8 (1d6+7, 18-20 plus poison) or slam +18 (1d4+9); Ranged mwk daggers +16 (1d4+6, 19-20); CMD 31

STATISTICS

Str 22, Dex 18, Con 12, Int 13, Wis 14, Cha 16
Base Atk +11; CMB +17; CMD 32 (can’t be tripped)
Feats Ability Focus (slowing strike), Combat Expertise, Great Fortitude, Skill Focus (Acrobatics), Toughness, Weapon Focus (slam)
Skills Acrobatics +27, Bluff +22 (+26 when using change shape ability), Climb +12, Disguise +22 (+32 when using change shape ability), Intimidate +12, Knowledge (geography) +8, Perception +14, Stealth +20, Survival +12 (+15 when following tracks), Swim +13; Racial Modifiers +4 Bluff, +4 Disguise, +4 Stealth
Languages Common, Hetzuud (tactile), Ultari
SQ change shape (alter self ), compression, fast stealth, foil scrutiny, internal storage, mimic object, perfect copy, stalker, track +4
Combat Gear deathblade poison (applied to rapier), potion of cure serious wounds, potion of haste; Other Gear +2 omniweave armor, +1 buckler, +1 rapier, masterwork daggers (3)

Section 15: Copyright Notice

Alien Codex © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Paris Crenshaw, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Jeff Provine, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.

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